Ranked Changes

2016 Season Update
This upcoming season we're replacing the solo/duo queue with a dynamic group queue, where you'll be able to climb the ladder with any number of teammates, going from single participation all the way to a full team comp. There's no longer a penalty for players ranking together, so the benefits of grouping up will always prevail.
I've seen a few concerns popping up around opening ranked queues to larger premades over the last 24 hours. I want to walk you through why we're making the change in a little more detail. First, I want to say this is the subject of debate internally and it's something we're going to be watching closely to see how it plays out over the preseason. That in mind, the argument really comes down to the following: First, when we looked at your feedback around the issues with ranked queues, we saw a pattern: "I had a leaver in my game, resulting in me getting demoted" "I ran into a rager who ruined my promotions" "I'm bronze V because these noobs I'm getting matched with" What's the pattern? As a player, I didn't have control of who I was playing with in a highly competitive environment resulting in misaligned competitive intentions. We've built systems to address many of these issues, but ultimately we realized we had hit diminishing returns without implementing more fundamental changes. Next, ranked standing currently is a reflection of your ability as an individual to carry in a team game. We of course believe great play should be recognized and rewarded and it should be the foundation of ranked standing, along with team work. Right now ranked standing is far more representative of personal mastery than teamwork. This is why when you look at solo queue the games are so different from high level team games. When we looked at this pattern, we asked ourselves why it should be this way. Why should the most authoritative standing of your abilities in a team game be a rating that requires you explicitly not play as a team? Finally, we just straight up asked players if they wanted the change via a large scale feedback tool. A small number of players were strongly opposed, the vast majority of players were in favor or strongly in favor. This doesn't make it the right decision, but it was a data point we considered an important part of the picture. We believe this change will reshape behavior around the ranked experience and we're excited to see what happens during the preseason. Change is scary, and we realize this is a big change. As the stewards of ranked we are going to be analyzing the hell out of the data we get during the preseason to make sure this is a step forward for the game. For the open minded and the skeptics alike: we look forward to seeing what happens in the preseason and to hearing your feedback.
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