: Where did you find this xD I can't find like specialized Dio jokes anywhere.
I copied the link from someone else who had used it awhile ago. I am not entirely sure where he found it, or if he made it himself.
Mig89 (NA)
: youre better than this
Am I? I thought it was pretty funny.
its redd (NA)
: Arcade Jax
If you changed the hat, it could probably pass as Star Guarden Jax.
Rioter Comments
Rioter Comments
bbQ s (EUW)
: LOOOOOOOOOOOOOOOOOOOOL 160 dmg with 20% AD ratio on the first shot, increasing damage by 2.5% for every 1% health the target is missing. Basically if the first shot does 20% of your HP, the next shot's damage is increased by 50% lmao, and goes increasing as you lose health. 100% AD ratio on all 4 shots, and jhin is famous for reaching retarded amounts of AD too. Oh and the 4th shot also crits. Yes, it's impossible to 100-0 a squishy as jhin, very impossible Kappa.
Only his last shots does missing health damage. It works just like his basic attacks.
AceGeo (NA)
: Rito pls. nerf. the. name.
Rito nerf Rengar too strong
JZ Jora (NA)
: probably grasp of the undying, the recap hardly shows any damage that comes from masteries, smite or items and if you think that's bad, see the death recap for zac lmao
What does that look like?
: This happens way too often, it'd be nice to know what killed us ya feel
I do often wish I could look at the recap to get a better idea of what happened. Like if it was numbers dealt to me instead of percentages, that would be nice. Or even just to know that that was what truly happened.
Rioter Comments
: Except jhin's w is better wave clear than his q.....
No it isn't, yeah it hits more but it really doesn't do that much to any of them.
Skorch (NA)
: I wouldnt call "tanks" his counter, more of people who can just get on him. I have 6 shot a tank before, Although with jhin that takes some time.
I would agree, Jhin can't exactly kill tanks fast but he can typically kite them long enough to blow em up.
Verdade (EUNE)
: Ezreal doesn't break every on-hit item in game tho :/{{item:3091}} {{item:3124}} {{item:3115}} {{item:1416}} {{item:3087}} {
: I think Orianna Captures Viktors heart the most. She's what he might see as perfection :3
Not if Blitz literally stole her heart, cause, you know, she a machine? Also haven't read new Ori lore yet but, I thought Viktor was opposed to Oro because she was a machine that wanted to be human, basically the opposite of Viktors goal.
Ralanr (NA)
: I meant that I like building heavy crit and getting a speed boost on shots outside of my fourth.
Rioter Comments
: You would drop more than that, your clone would pick up the following 2-3 shots. Currently Shaco drops agro, but then immediately picks it back up.
I wonder if that would be because Shaco himself becomes targetable first or something, by like a tiny tiny amount.
Vhan8765 (NA)
: I can't get my Ori for the life of me. :/ No matter what order of answers I try, I just can't seem to get her. D: Going off old lore or now the new lore, nothing is working and I am almost wondering if my Ori is even in said Compatibility Service. :(
Blitzcrank must have already stolen her heart.
: Bard E Idea - Click and Drag
I like your idea and enjoy the fact that you took the time to make a drawing to help illustrate it. However I feel like that would give Bard and his TEAM to much flexibility. Bard's Magical Journey is already on a low cooldown and allows not just Bard but his whole team to quickly and easily bypass terrain. To do this would basically make his E into a get out of jail free card. I could be wrong but it just seems, at least on the surface, like it would be a little too useful. (BTW is that Skarner chasing the stick figure?)
: https://i.imgflip.com/1jox3r.jpg
I want this to become a running joke now.
Rioter Comments
Slythion (NA)
: every time I see a dark souls reference/gif I want to play it...but I know better now, I gotta preserve my sanity
It really isn't that bad, especially if you use a guide of some kind and or be a Mage. Because most of the enemies in the game aren't programmed to effectively fight someone from range so you can kite them around and make they forget out you and such. I really enjoyed it, it is an engrossing game.
Rioter Comments
Rioter Comments
: Riot, must offense outscale defense by SO DAMN MUCH?
Warwick isn't an actual tank; he is a fighter much like Shyvana. That being said, only a couple of the hyper tanks or a really fed tanky carry can survive much longer than that in the middle of an enemy team. It's just too much damage coming from too many people.
: > [{quoted}](name=RavenMagus,realm=NA,application-id=3ErqAdtq,discussion-id=zE0Fjf5A,comment-id=00030001,timestamp=2017-02-11T17:41:57.327+0000) > > You need objectives because you need a place for people to go. The spirits draw people into the jungle for those skirmishing brawls. Otherwise there's either aimless wandering or base-turtling. > > Personally, I think it's quite a lot of fun, though I feel it's heavily weighted towards the AD assassins, since they have so many items that specifically counter AP. {{item:3157}}
{{item:3139}} {{item:3156}} {{item:3814}}
Rioter Comments
Rioter Comments
: Yep. Being melee sucked against him.
If you were melee against him before the best thing to do was try and fight him early before he had much mana or abilities. If Malzahar was fighting a lot early instead of focusing on spreading his Maliefic Visions, he went oom very fast. If he was oom he could last hit easily or spread his visions easily, so basically his self-feeding cycle would be broken before it could start.
Pentapod (NA)
: Braum is Under Appreciated
I tend to play support alot and I would argue that the reason Braum isn't seen much at the moment more due to meta than anything else. Most tank supports outside of Thresh and Taric are kinda rare. Taric is really only good because he counters Malz, and Thresh has range on his side. The supports that are played a lot are high damage Mage supports with utility. They need to be able to kill things alongside their adc, as well as giving lane pressure to be meta atm. Braum enables his team and adc rather then serving as a replacement for them. I bet if the meta slows down and crit ADC's that need defending come back, so too will Braum.
Toshiai (NA)
: > [{quoted}](name=Frius,realm=EUNE,application-id=3ErqAdtq,discussion-id=PIbUgZR1,comment-id=00060000,timestamp=2017-02-10T20:59:51.582+0000) > > {{champion:67}} 3k true dmg silver bolts ? im just stating that garen if he survives a team fight we wont have to base to heal since he will have around 134 hp regain
34? Late game Garen? Dude that is way too small, his healing between passive and Warmogs is closer to 100 than it is 34.
: Haven't seen her played in LCS.
Almost all that's played toplane in LCS is tanks, overtuned fighters with good scaling(Camille and Jayce), and Gangplank cause Gangplank.
McFatal (NA)
: > [{quoted}](name=GigglesO,realm=NA,application-id=3ErqAdtq,discussion-id=dnQFEyVE,comment-id=000000000000,timestamp=2017-02-10T06:30:18.570+0000) > > Irelia, panthion and jayce build full cdr? Thats new.... they all get cdr 10x faster than they did last season. you know damn well what my point was but instead you decided to be a smartass.
It's the Internet, what do you really expect to happen?
: lmao. I'm sorry to say, but 0/0 is still indeterminate :3
This is Memes and Games, logical and math have no power here!
: > [{quoted}](name=TheMoonlitShadow,realm=NA,application-id=3ErqAdtq,discussion-id=gMP53Kpd,comment-id=0000000200000000,timestamp=2017-02-09T23:04:50.720+0000) > > Just parroting what I've heard, but I believe they'd need to double W to waveclear, which 1) only works after lvl 6, and 2) leaves a ~20 second window where she has no R. Or just q the wave after cause that's how her passive works?
He was talking about before her rework
: > [{quoted}](name=Tidal Tyrant,realm=EUW,application-id=3ErqAdtq,discussion-id=vOnEqEAM,comment-id=00020000,timestamp=2017-02-08T19:41:15.169+0000) > > Building resistances is very effective against him because he has no form of penetration available to him. > He's a mixed damage champion, he can't properly use LW, BC, Voidstaff... Unlike other mixed assholes who get to have their magic damage also scale with AD... {{champion:126}}
: Reliance on voidlings and then nerfing the voidlings was never a good idea x) And his current passive causes him to gain a purple-ish barrier that discolors any skin besides his base one, i used to like shadow prince but i can barely tell the difference between it with his passive up and his base look :( Riot whyyy.
He has a couple of cool skins, it's just too bad you can't see any of them. The only one without a purple ball around is snow day and they refused to change the shadow prince skin even though it was always mostly gold. Now it's just mostly purple. Lulu would love it.
Ralanr (NA)
: So what is Malz supposed to be?
Before the rework Malz played kinda like a lane push bully almost like Heimer. Once he got a few levels and if he had controlled his E spreading to keep his mana up he could keep opponents pushed in. That meant that anyone without good waveclear couldn't really leave lane, but also could go near the wave or risk catching his E from a dying minion. Once he hit 6 he could counter engage on assassin's. So basically he could punish assassins by shoving them in hard so they couldn't roam but also having the power to potentially beat them in a 1v1. If I were to classify him I wouldn't call him a control Mage. Most of them have hard CC that more effective when running away, as it's easier to hit. I would call him a battle Mage, that used to rely on hitting him full combo to kill someone.
: And he is bad mid, his shield takes too long to refresh so any long range mage has a field day laning against him. And nearly all of his damage early-mid comes from voidlings, if those are somehow stopped he becomes unable to do anything meaning that in teamfights any AOE renders him nearly powerless. I know because i tried :c I used to play old malza as a counter to assassins and yasuo and for his good teamfighting but current one relies on voidlings that die instantly and a shield that block 1 attack of any source which honestly rarely helps. I want the old one back, a lot :(
The Voidlings are the reason why he works as a support and doesn't work mid. Support he can save them to harass his opponents, but mid he has to use them to farm and they die too easily to be effective at that. At least right after the Mage Update he could still farm mid because the Voidlings would multiply off of minion kills. That made it so it wasn't so easy to stop Malz from farming.
: Reverting him wouldn't do a damn thing. His R pre rework was way stronger and his Space aids only needed to be clicked on his target for the full damage. His Q was also stronger early as well. He would still get picked support. only thing he'd be giving up are the free junlge leashes for his jungler and the passive banshee's veil.
Reverting him would fix most of the problems with support Malz.The things that make him strong or his void links and his ability to harass. While his ultimate is good in the duo lane Malphites Ultimate is also pretty useful in a duo lane. You don't typically see Malphite as support for the same reason you didn't see Malz as support. As supports they have very little lane presence outside of their ultimates, why? They spells are all really high cost, for little reward. Currently Malz support's lane control mostly comes from his Voidlings. His E and Q help but it the Voidlings that are the majority of his damage. Malzahar's high mana costs were negated when he was in a solo-lane, getting the mana for having his E jump to new things. Support Malz can't do that. Reverting the Rework would fix support Malz by making him unable to effectively support.
: Petition to revert Malzahar rework
I just have a bad feeling their gonna just dump him in with Mordekaiser and with how they treated Yorick for the longest time. A champion to be nerfed into the ground, then years later come back to them and say they have a different identity than they actually do. In this case I could see him being stuck in botlane forever.
: I wasn't fond of seeing him appear in my role. But after playing several games with him, he belongs there. He counters almost everyone and everything. His passive negates the "dirty hookers" (Thresh, Blitz, Naut). He's more annoying than Zyra, as his spawns will chase you. He has a DOT that sustains his mana pool. And Flash Ulting people is almost braindead easy if you understand how to do that sort of thing.
His DOT only sustains his mana pool when it hope from target to target. Support Malz doesn't benefit from that very much at all. It is basically negligible.
: Show me where it says that? I have been randomly hit by one without him touching me before hand so I'm quite confused as to where that doesn't happen or if its bugged
In his Q ability description. http://gameinfo.na.leagueoflegends.com/en/game-info/champions/heimerdinger/
Trick2G69 (EUNE)
: malz players are just mad because they cant E the enemy adc to 20% hp and have to use their other abilities to refresh the E active to be usefull.
Malzahar'S E doesn't even do much damage. Almost Of of his damage since the Rework is on his Voidlings. And if your talking prerework, his silence didn't refresh his E back then.
: Remember that week he could jungle expanding the extremely narrow ap jungler picks? Then they nerfed him to the ground and took away his only jungle strength. I have no sympathy for you.
It's like every time people find a way to play Malzahar that still actually works Riot just goes "Ehhhhhhh no. You don't get to enjoy Malzahar. He needs to be changed again. We could just nerf him like a normal champ with number changes but instead we'll just keep doing mini-reworks that completely change how the champ is played."
: But I'm pretty sure heimers turrets will auto focus a champion, right? No bias at all {{sticker:slayer-jinx-wink}}
Heimers only focus if he attacks something or is attacked. They don't just automatically attack Champions either.
: battle mage is actually a mage subclass, including mages that are tankier than they should be, galio, or mages that have a dps damage type.
Mages that our tank year then they should be you say? So Maokai then?
Skorch (NA)
: Can we get a battle mage?
What about Illaio? She's kind a like a monk, and she uses a weapon and spells and magic. Her weapon is the idle so just have a staff but still. Her magic is her goddess to tentacle monster that she throws at everybody.Jelso drives in the middle of battle. So she's basically a battle mage right?
Bârd (NA)
: A list of things that tilt your support.
Please grab the lantern, NO DON'T FLASH!!!! I THREW IT RIGHT TO YOU! What I say to myself when playing Thresh.
: when are these skins out finally?
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