> [{quoted}](name=Meddler,realm=NA,application-id=3ErqAdtq,discussion-id=sV1NkVE5,comment-id=0002,timestamp=2015-03-29T19:22:40.976+0000) > > It's likely (though as with anything, never 100% certain of course) that Gangplank and Poppy will get their reworks this season. Darius is most likely to get additional smaller adjustments (like the ones currently on PBE), rather than a full rework. Can you speak on Guinsoo's Fiora project?
Shyvana420
Guinsoo ended up getting pulled onto something else. We've got someone else taking over on Fiora as a result.
And not only Darius, but GP as well, they were both talked about in 2014 as being "hot" and worked on, but right now they are both deprioritized. I can understand their reworks not coming this season for a Poppy, Galio, Yorick, and other champs who need it first, but is it likely they will get one? And if they do, how big are they? I feel like both of them would have bigger reworks(Heimerdinger level) seeing how their kits are working.
GayBar PornStar
It's likely (though as with anything, never 100% certain of course) that Gangplank and Poppy will get their reworks this season. Darius is most likely to get additional smaller adjustments (like the ones currently on PBE), rather than a full rework.
Aside from the brief, generalized explanation of her getting updated in that update thread and one of the devs saying on reddit that she's going to be a tank, riot really hasn't gone much into what's happening to the dwarfy yordle. For instance can we talk about any of these things: 1. What's going on with her passive? It seems like if she's going to be a tank, she'll need to keep it. 2. Her Q? This is a good anti-tank skill as well as her primary damage. I'd hate to lose her TF-gunblade build. 3. What's going on her with her W and E? 4. We know she's losing her R, but that's going to be replaced with? 5. Currently Poppy builds a lot of assassin items (people like that more on her) with one or two tank items. Her gameplay feels like half-jax, half-Vi, neither of which are full tanks (Vi builds warriors and TF in most games, if she goes cinderhulk she'd probably replace warrior for a cleaver). If anything, she feels like a dwarven fighter or beserker, someone who is a good mix of tank and damage. Also she lacks a lot of reliable CC that a proper tank needs in LOL and to be honest that doesn't really fit her outside of the skill shot stun on her E. Right now, Poppy is a lategame champ who mostly ults, charges in, and beats people to a pulp with her hammer while probably chasing down and deleting the carry if necessary. That's not really a tank. So how can you guys justify making her a full tank and what is her core gameplay going to turn into?
Linna Excel
It's still too early to talk about all the specifics of the Poppy rework. It's pretty safe to say though that her passive and ult will be replaced and that she'll be keeping her current E. Thematically I'd agree Dwarven warrior's a pretty good comparison point
We just had {{champion:432}} released specifically for roaming. Is the next one that is being released specifically for Proxying?
Philantrophe
No current plans to, but it's an interesting idea. I'd be pretty cautious of making too proxy focused a champion however, since it's a playstyle that's got quite low engagement with other players. Might be some room to make a champion that's got abilities targeted at situational proxying though. Having said that I can also see an argument that Singed's already a really good take on that concept.
This has been suggested at least 5 years ago and we're just looking into it? *sigh* I don't see why you don't FILL the circle depending on where the ultimate timer is at. If it's HALF way recharged the CIRCLE is half way filled. If it's 20% recharged it's at the 20% mark ever so increasing until it makes a full green circle. That is HOW it should and could be implemented with little effort. People would understand ultimates would be coming up relatively soon based on how close it is to a full circle and could note how fast it is filling up. This could be in the hud while the player does not have the tab screen open. When they open the tab screen they could actually then see the number of seconds. That way there is 2 quick options for players to understand when their teammates ultimates are up. As for summoner abilities those should be limited to the tab screen. They could fill depending on percentage or just give a flat number for people to see when looking at tab.
j j
> [{quoted}](name=j j,realm=NA,application-id=3ErqAdtq,discussion-id=5aZT4uEf,comment-id=00140003,timestamp=2015-03-28T15:28:25.486+0000) > > This has been suggested at least 5 years ago and we're just looking into it? *sigh* I don't see why you don't FILL the circle depending on where the ultimate timer is at. If it's HALF way recharged the CIRCLE is half way filled. If it's 20% recharged it's at the 20% mark ever so increasing until it makes a full green circle. That is HOW it should and could be implemented with little effort. People would understand ultimates would be coming up relatively soon based on how close it is to a full circle and could note how fast it is filling up. This could be in the hud while the player does not have the tab screen open. When they open the tab screen they could actually then see the number of seconds. That way there is 2 quick options for players to understand when their teammates ultimates are up. > > As for summoner abilities those should be limited to the tab screen. They could fill depending on percentage or just give a flat number for people to see when looking at tab. Priorities yo.
I thought of that at first, but that'd be hard to read well/quickly with such a small circle. Instead, I think it should be a white bar, like a clock hand, that travels(maybe with a blue film to show time transpired) instead of just having the green fill in.
Thryale
> [{quoted}](name=Thryale,realm=NA,application-id=3ErqAdtq,discussion-id=5aZT4uEf,comment-id=0014000200000000,timestamp=2015-03-28T16:12:10.846+0000) > > I thought of that at first, but that'd be hard to read well/quickly with such a small circle. > > Instead, I think it should be a white bar, like a clock hand, that travels(maybe with a blue film to show time transpired) instead of just having the green fill in. Ahh yeah, even simpler.
Gragas is on sale right now for 30% off.... Rengar costs less in the total sale right now like what? rengar is 3k ip over gragas yet he costs less rp right now, is gragas on sale cuz of the dark horses thing? because this isn't for all the other dark horses, like urgot top??
Lemons567
Hiya! He's on sale due to [this promotion](http://na.leagueoflegends.com/en/news/community/promotion/dark-horses-jungle-gragas)!
> [{quoted}](name=Riot KateyKhaos,realm=NA,application-id=cIfEodbz,discussion-id=gckvr3tz,comment-id=0041,timestamp=2015-03-25T19:43:55.870+0000) > > Lux! :D OMG A RITOER! Can you please tell us why though?
Corrupto123
Oh, sure! I'd played Annie almost exclusively from levels 1-30 in season 1. After a while, I was looking for a new champion, was reading up on some of the other mages, and when I saw she had a laser, I was instantly sold. Little did I know, she had this awesome laugh that's super fun to spam in lane. >:]
I would love to see a little timer inside or next to the small icons of your teammates indicating the time left until they can use their ultimate again. Right now, all we know about our teammates is binary: Either they have their ult (green lamp) or not (dark lamp). We have a death timer already, so why not an ultimate timer too? There are quite a few champions who are basically designed around their ult being up for the fight: {{champion:32}} {{champion:3}} {{champion:127}}{{champion:72}}{{champion:254}}{{champion:9}}{{champion:85}}{{champion:30}}{{champion:54}} just to name a few. Of course, this should only apply to your own team. (yes, lategame is not as big of an issue with reduced cd from level and cdr items but until then It would be nice to know and allow me and others to play around the timers for ganks or engages) Edit: Maybe add summoners Timer too (Might overload the icons though) thx Volt Cruelerz
Grogba
Hrm, imo, that information would be too busy on the party frames. Totally agree that the information should be allied only. Might work on the Scorescreen (Tab). Would help Solo Q game coordination by quite a bit honestly. Will pass it along to the UX guys, who are looking into a HUD rework (and a sexy one at that).
i fell like thats a good idea because {{champion:127}} is all alone with just {{champion:48}} so it would be nice to give her another ally i mean the avarosan have {{champion:20}} {{champion:22}} {{champion:23}} {{champion:77}} and {{champion:34}}
RussoRed
Yep! I feel Lissandra needs more backup, even if she does have a troll army. I would imagine having a powerful being like Anivia on her side would tip the scales in her favor. =) **AVAROSAN:** {{champion:22}} {{champion:23}} {{champion:20}} {{champion:79}} {{champion:201}} **WINTER'S CLAW:** {{champion:113}} {{champion:106}} {{champion:2}} {{champion:77}} **FROSTGUARD:** {{champion:127}} {{champion:48}} {{champion:34}}
Do you think you can make this a tip on the loading screen? Or when a game starts? Or in the recommended items list?
Chromatic Eagle
> [{quoted}](name=Chromatic Eagle,realm=NA,application-id=WEuoGbmp,discussion-id=E3rFANZs,comment-id=000f0000,timestamp=2015-03-25T02:04:15.560+0000) > > Do you think you can make this a tip on the loading screen? Or when a game starts? Or in the recommended items list? I think vision may actually be one of the tips - I could be wrong though and would have to get back to you on that!
can't find this info anywhere
xerfer
Sukishoo is correct, we haven't announced it yet! :]
Please, I need help.
Snaked Nake m88
This is usually a symptom of corrupted/missing game asset, which would cause a bugsplat on load. Try the following things in this article and see if it helps, if not, please feel free to approach one of our support specialist and they can help you resolve the problem. Bugsplat Article: https://support.riotgames.com/hc/en-us/articles/201761974-Bug-Splat-and-Game-Crashes
i encountered a bug in the early game. it was between the dj sona skin, and the pulsefire ezreal skin. sona q aura'd, and from then on it gave my character a white box on the mini map, didnt say the correct character killed somone, as well as instead of a normal run, it looked as though home guard enchant to boots was on. it still moved normal speed...... i could not see the auto attack animation, trifore proc did not always show on my hands. also after level 16 as i should occasionally float from the jet pack it was interupted by the silly running animation. ty for your time.
farcl
Hey farcl, We had disabled PFE temporarily due to this issue. When we pushed a fix to live, you would have needed to download a quick patch upon logging in again to receive the fix. Try relogging your client. If you're still having issues, please feel free to update this thread!
Riot Games you have no right to take away my Blood Moon Thresh that my friend gifted too me, I DEMAND THE SKIN BACK THAT MY FRIEND PAIED MONEY FOR It is not on my account anymore even though earlier in the months it was. I DEMAND YOU PUT IT BACK ON MY ACCOUNT ME AND MY FRIEND ARE VERY DISAPPOINTED IN THE SERVICE WE RECEIVED DURING OUR HIS GIFTING TRANSACTION AND WE EITHER WANT ME TOO HAVE my Blood Moon Thresh back or we want a refund of RP back on my friends account. Seriously this is really freaking lame like what the hell!?!? We officially wasted our money...
TwistedDeathray
Hey TwistedDeathray, If content has been removed from your account, it's likely due to one of two reasons: 1) If a player participates in Refer-A-Friend fraud to acquire IP or RP, then any champions/skins gifted with this IP or RP are removed. 2) If a player purchases RP and gifts content with it, and subsequently issues a chargeback for the money spent on that RP, we will remove that content. If you don't think this is why the content was removed, you can [submit a ticket](https://support.riotgames.com/hc/en-us/requests/new), and we can investigate!
WHAT IS RIOT HIDING FROM ME!!!! IT SAYS 2! PLEASE RELEASE THIS INFORMATION TO ME!
I Like Hugs
> [{quoted}](name=I Like Hugs,realm=NA,application-id=bzRrPGQO,discussion-id=UhfTc9EE,comment-id=000d,timestamp=2015-03-27T22:33:09.953+0000) > > WHAT IS RIOT HIDING FROM ME!!!! IT SAYS 2! PLEASE RELEASE THIS INFORMATION TO ME! I'm personally holding those secrets captive. I collect them, you see, for science!
^^ the skin says It all. I've been posting shen discussions for months. Now I see this :'( EDIT: Sorry about not linking: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/G9yR7g3V-shen-skin-for-2015-kateykhaos-ironstylus ^^ Pay close attention to the date of the post.
ExecutorDill
If that's the case, Riot took my idea for darius in 2010 and made 3 champions out of it :P http://forums.na.leagueoflegends.com/board/showthread.php?p=3600550#post3600550 PS. I had such terrible ideas back then. Good thing I don't design champions ._.
After a long and difficult process of installing, trying several fixes, and then finally reinstalling the client because of patch freezing issues, I finally got the LoL client installed on my Windows machine. Was able to play for about a week, and now, when I try to load the game, as soon as I click on the LoL icon on the desktop, I get a Windows error saying "PVP.net Patcher Kernel has stopped working. A problem caused the program to stop working correctly." I can't get past this screen at all. The patcher won't load, the launcher won't come up, nothing. That screen is all I get. I originally played LoL on a Mac, but was so sick of the problems like constant bugsplats, being disconnected, and having crappy FPS that I decided to install the client on the Windows 8.1 Bootcamp partition I had already installed for other games. I wanted to use Razer Cortex to boost the game, which helps, but now I can't play. The client works just fine on the Mac partition, but now that's the only way I can play, even though I wanted to get away from the Mac client in the first place. What's going on?
Shawizzle
Hey Shawizzle! This is actually pretty odd due to the fact that you are running Windows through a partition on your Mac. Usually when Patrcher Kernel errors appear, it is due to some odd admin permissions settings found on the OS, blocking it from running normally. To that end, just to rule out some possible root causes, can you try completing all of the steps in our [Permissions Guide](https://support.riotgames.com/hc/en-us/articles/204134104-Setting-up-your-Permissions)? If it is still consistently giving you the same error message, make sure to reply back and let me know!
Have you played yet or are we on for tonight at 6?
zznoobtubesxx
We're on for tonight at 4PM PST/ 6PM CT/ 7PM EST. See you then! Cheers, Brandon
I have 19 more wins than I do losses, and I play consistently, yet I constantly only gain 17 and 16 LP, and constantly lose 17-21 LP when I lose. I have no idea why. Why does the game want me to drop in rank when I win more than I lose? My MMR from OP.GG http://i.imgur.com/pWyZTwd.png
FunboxTha3rd
Hello FunboxTha3rd! First, before we talk about anything else, I want to be clear that OP.GG is a 3rd party site and may not always have the most reliable information. Especially when it comes to MMR, you need to take these numbers with a huge grain of salt, as they are simply not always accurate (For example, your real MMR is not what OP.GG says it is). What your screenshot is saying is correct though; there is an expected MMR for each Division/Tier in ranked. If your MMR is lower than this expected MMR, the system will award you less LP per win, and give more LP per loss due to it trying to challenge you that this is the division you belong in. Otherwise, if you keep losing, the system will demote you to a division that has an expected MMR closer to your MMR. [You can learn more about this here.](https://support.riotgames.com/hc/en-us/articles/204010760-Ranked-Play-FAQ#h2q4) At the end of the day, keep playing! As long as you keep winning more than you lose, your MMR will rise to the point that the system will start evening out your earned/lost LP per game. Let me know if you have any other questions!
The past few days that I have played summoner's rift/draft pick, there is always at least one person that is unable to connect. I personally, have experienced the issue. I was in the loading screen, waiting for another player to load as I already had hit 100%. It was stuck there for about 5-10 minutes before I decided to alt+tab to do something else while I waited. Only when I did this, did LoL state that I had been disconnected. I had been disconnected without my knowledge this whole time. The game had started without me and I was extremely behind. I am uncertain what you did with your last few patches, but you are breaking a significant amount of things.
Brotos
Hi Brotos! It is usually very uncommon to have an issue where the Loading Screen simply sits at 100%, while the game starts playing normally. I would be really interested in figuring out how this happened, so we can prevent it in the future. To that end, can you find the R3d log (game logs) of this particular game and reply back and attach it? You can find out how to find these [R3d Logs in this article](https://support.riotgames.com/hc/en-us/articles/201752674-Network-System-and-League-of-Legends-Logs#wq7).
I love this game so freaking much, it really makes me sad to leave, but everyone has a limit. From the beginning, this game has been as difficult as NONE OTHER to play, and I don't mean skill-wise, but technically-wise. Patcher feelin' lazy today? Leaves you stuck at 99% forever. League isn't warming up to your ISP? Get bombarded with a billion issues you didn't even know exist. This time, for me, it was packet loss. The kind of problem where you see the team fight going on, you see the enemy coming for you, your ping and the heavens are on your side and you know what you have to do, but no matter how much you click or pray, your champion just doesn't give a crap. After pulling several arguments with my ISP, performing hundreds of tests that only assure me everything is FINE, and getting blamed for something that's not my fault, I'm done trusting Riot and I'm done wasting my time raging over a marvelous game that simply doesn't want to be played.
WolftacuIar
Hey WolftacuIar, I read through your post, and I have to only agree, I would be really pissed off myself. I know that your frustration may be at an all-time high, but I would love to work with you to see if I can help eliminate this Packet Loss so that you can play normally. In an effort to confirm that there is Packet Loss on the route to our Game Servers, I would like you to run a Tracert (only to the NA Server) [by following this guide](https://support.riotgames.com/hc/en-us/articles/201752674-Network-System-and-League-of-Legends-Logs#wq2). Make sure to reply back and attach the results so we can take a deeper look!
She seems sad. Maybe it's because Ziggs got a mana cost reduction last patch and she didn't. T_T
Yousosmart
This is amazing!
One of my hobbies, besides playing League of Legos is to play with music. Gnar's my favorite champion so I made a tropical house inspired track in his honor :^)
Spawn of Madlife
<3 love this!
I'm running windows 8, and its happening to me
A Wild Snackgurt
Just to clarify further, are you running Windows 8, or 8.1?
I've been having a similar issue since 5.5. My entire computer freezes for maybe 10-15 seconds, and then it's fine. But the Client won't load any of the pictures/videos. Other than that, it's perfectly functional. Windows 7 (upgraded from Vista)
SlowChemical
If you're running Windows 7 (not 8.1), this may be a separate crashing issue entirely. It is also extremely odd that after your entire computer freezes, it then works perfectly fine. In order to get a better idea, can you reply back and attach the following two logs? 1) [Dxdiag information](https://support.leagueoflegends.com/entries/27495980-Network-System-and-League-of-Legends-Logs#wq5) 2) [Your most recent r3d log where you experienced the problem](https://support.leagueoflegends.com/entries/27495980-Network-System-and-League-of-Legends-Logs#wq7) (You'll notice that the file name starts with the date/time and ends with r3dlog.txt)
http://i.imgur.com/HdyT3pr.jpg http://i.imgur.com/gDjDQmq.jpg http://i.imgur.com/fEYzcKG.jpg
Amy Khal
> [{quoted}](name=Amy Khal,realm=NA,application-id=mNBeEEkI,discussion-id=pYJ962lv,comment-id=000f,timestamp=2015-03-27T20:15:52.282+0000) > > http://i.imgur.com/HdyT3pr.jpg > > http://i.imgur.com/gDjDQmq.jpg > > http://i.imgur.com/fEYzcKG.jpg Such a pretty kitty :D I love black cats.
<3
Riot Girl
wow, i seriously love hers! i could dance to this all day and all night and yeah.
Diana has been written and added to the playlist
Ahiga Raze
<3
ill post my cat :)
Dai Tou Zai
> [{quoted}](name=Dai Tou Zai,realm=NA,application-id=mNBeEEkI,discussion-id=pYJ962lv,comment-id=000c,timestamp=2015-03-27T20:02:22.102+0000) > > ill post my cat :) I have a similar picture of Nathan. Silly cats. http://i.imgur.com/5lM3aDR.jpg
I&#039;m just curious. There are a few subtle differences from the original set of lines to this new skin&#039;s dialogue.
TerraRising
It is indeed a new voice actor. and Strawberrycocoa is correct - Teemo's original voice actor was recorded many years and has since joined an Actors union. The way unions view League of Legend's and other frequently updated games (patches every 2 weeks) makes it very cost inefficient for us to use actors in a union. That is why there is a new Teemo actor. Hope this answer helps!
 
My ears hurt.{{item:3070}} The launcher has this loud sound when it launches the login screen. This is not that major of a complaint but can you tone down the sound please. I have my sound on 20 for the launcher and it still makes my ears bleed{{champion:8}} &quot;Let the rivers run red&quot; JUST A THOUGHT &lt;3
Cyber Lolz
It's being addressed for patch 5.7 - the new files will be significantly lower in volume, the "Launch" button sound in particular.
> [{quoted}](name=RiotGradius,realm=NA,application-id=mNBeEEkI,discussion-id=pYJ962lv,comment-id=0009,timestamp=2015-03-27T19:24:16.432+0000) > > http://imgur.com/1CGNgR9 > > and both of them: > > http://i.imgur.com/IxkcMQQ.jpg Names pls?!?
BranchofSin5580
> [{quoted}](name=BranchofSin5580,realm=EUW,application-id=mNBeEEkI,discussion-id=pYJ962lv,comment-id=00090000,timestamp=2015-03-27T19:25:19.869+0000) > > Names pls?!? Black one is Malcolm and grey one is Nathan. :D
https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQKTVBbl6qMmkNwNZScAL1t_pAYcZ7jJcYSIB4fp7JkrRcOKyHs https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRkckSonRuJTDgM4kCtVgUr-6Y0pIX3gYp41vkzvNOHosp3NAhT5w http://images4.fanpop.com/image/photos/16100000/Cute-Kitten-kittens-16123796-1280-800.jpg http://i.imgur.com/eRdEsVw.png https://thenypost.files.wordpress.com/2013/10/kitten.jpg
BranchofSin5580
http://imgur.com/1CGNgR9 and both of them: http://i.imgur.com/IxkcMQQ.jpg
https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQKTVBbl6qMmkNwNZScAL1t_pAYcZ7jJcYSIB4fp7JkrRcOKyHs https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRkckSonRuJTDgM4kCtVgUr-6Y0pIX3gYp41vkzvNOHosp3NAhT5w http://images4.fanpop.com/image/photos/16100000/Cute-Kitten-kittens-16123796-1280-800.jpg http://i.imgur.com/eRdEsVw.png https://thenypost.files.wordpress.com/2013/10/kitten.jpg
BranchofSin5580
http://imgur.com/Bxl7nQT One of my two kitties :D
> [{quoted}](name=Meddler,realm=NA,application-id=3ErqAdtq,discussion-id=59Vs4XBb,comment-id=0001,timestamp=2015-03-27T06:47:38.695+0000) > > The Shaco rework we talked about a little a while back got shelved. It had some interesting ideas in it, but after testing we weren't confident it was the right solution in terms of fixing problems while maintaining Shaco's identity. Possible we'll give it another shot at some point, no immediate plans to though. This makes it sound like the Riot approach to project management is, "Work on whatever you feel like, if it turns out well we'll use it. If it turns out poorly, scrap it and go do something else". Most companies go, "Here's the new project. Complete it and do a good job, then we will move on to the next project". What are the advantages to the way you all do it?
Professor LOL
Some reworks are need driven (Sion for example). We also try out some opportunistic reworks in testing, if we've got strong ideas for ways to make a champion better despite them not being one of our highest priorities. The Shaco rework was an example of that, with a bunch of stuff that sounded hopeful on paper. When tested in game though, we weren't as happy as we needed to be to ship changes. Some of Shaco's issues were addressed, there was a fair bit of 'this doesn't feel like Shaco anymore' feedback as well, plus some of the new spells didn't hit the mark satisfaction wise.
I am absolutely loving this music, especially when Bard ruptures all of space and time. I want to download it without all of the other sound effects on top of it, no matter how much I love the meeps. Any idea if/when this will be available as a stand-alone piece of music? If not, does anyone know how to remove the sound effects so it's just pure music. It's...yeah. Spine tingling. (Also, the horn itself: it sounds like a tuba or bass trombone but it has too much of a woodwind feel early on. Then again, even the most amazing contrabassoon isn't going to get that sort of sound. I'm guessing it's a conglomerate?)
Frost Warden
Thanks for your compliments! We'll try to get a score-only version uploaded to our Soundcloud page soon. (Edit) - [here's](https://soundcloud.com/leagueoflegends/bard-mountain-score) the link: You guessed right, the instrument sound at the end is indeed a mix of different elements. We combined some pitched-down recordings of a trombone in a parking garage with a bass clarinet, run through various saturation and distortion plugins. The clarinetist is actually using an unusual technique where he's playing long tones in such a way that the upper harmonics actually come through as loud, if not louder, than the fundamental tone he's playing. This gives the impression that he's producing more than one note at the same time, but with a much different sound than you'd get if you had two players using normal technique. Definitely not something we could have achieved just by pulling up a bass clarinet patch in our sequencing program!
Happy birthday to me
Annie Loves Me
Happy birthday! :3
> [{quoted}](name=Riot KateyKhaos,realm=NA,application-id=mNBeEEkI,discussion-id=yQuNM7p0,comment-id=0089,timestamp=2015-03-24T19:49:00.411+0000) > > September 21, 1988. Say day and month, just 5 years behind (or ahead, depending on how you look at it). Edit: If you're confused. I'm behind, she's ahead.
AntiSkillshot
> [{quoted}](name=AntiSkillshot,realm=NA,application-id=mNBeEEkI,discussion-id=yQuNM7p0,comment-id=00890000,timestamp=2015-03-27T07:23:45.756+0000) > > Say day and month, just 5 years behind (or ahead, depending on how you look at it). > > Edit: If you're confused. I'm behind, she's ahead. :o
I love the initiative, I've tried to contact some EU rioters to see if we could get this up on the EU version of boards as well, unfortunately I'm too busy to follow up on it, could you be a dear and poke someone in the Dublin office about this? Ps. This most certainly deserves a spot on your front page, I suggest you fire Nerf guns at whoever disagree with this.
Declined
Thanks for the feedback. We're working with the regional offices to get these videos localized and uploaded, including EU. I can't quite give you an ETA just yet, but we are working hard on it.
After reading Xeraths lore, im wondering, is he a real bad guy? So he plotted for the ascension to go right, but also go wrong For Azir Or Himself? At the end, Azir frees him, here is where I get confused, does Xerath feel guilty? He says it was too late, at this point I assumed s&quot;sacrificed&quot; himself for Azir in a way, thus reaching ascension, but preventing Azir from things... So im mainly wondering, what really happened in a nutshell, with Xerath in his lore?
SkrillRKnight
Hey SkrillRKnight, I'm not part of the Narrative team, though I can give you my interpretation of Xerath's short story. **Short Stories: Xerath—Unbound:** http://boards.na.leagueoflegends.com/en/c/story-art/RdkEIREJ-short-stories-xerathunbound You may also be able to find a lot of your answers in the link below. =) **Azir and Xerath Story Discussion:** http://boards.na.leagueoflegends.com/en/c/story-art/AAFWPAP0-azir-and-xerath-story-discussion **1. After reading Xeraths lore, I'm wondering, is he a real bad guy?** It depends on who's perspective you're looking from. From Xerath's perspective, he was punishing an injustice against a man who had promised him freedom, but who had never given it to him. Xerath wanted the power to free himself from being a slave, and was also tearing down a decadent society built on the backs of slaves. Perhaps he believed that he needed to destroy Shurima in order rebuild it up again, and that he would be the one to do it. Things didn't turn out as planned, but perhaps you could understand where he was coming from. **2. So he plotted for the Ascension to go right, but also go wrong for Azir, or himself?** He plotted for the Ascension ritual to go wrong for Azir, but right for himself. He wanted the power to free himself and to destroy Shurima, possibly rebuilding it to where he would be the new emperor. Though due to his tampering, he corrupted the Ascension ritual. That's why the being that he turned into was a more unrefined form of magic, compared to animal-characteristic beings like Nasus, Renekton, and Azir. **3. At the end, Azir frees him. Here is where I get confused. Does Xerath feel guilty?** Xerath may have had regret at the time, but he had already set the gears in motion for Azir and Shurima's destruction. He believed there was no turning back from what he has done, and followed his plan to its completion.
> [{quoted}](name=Cidem1324,realm=NA,application-id=6kFXY1kR,discussion-id=JVBE0MiB,comment-id=0011,timestamp=2015-03-25T07:31:57.948+0000) > > But Graves does smoke... he just doesn't smoke all the time. =) > > [](http://th04.deviantart.net/fs71/PRE/f/2014/204/9/c/league_of_legends___graves_by_els236-d7rwh6b.png) Is Omega Squad Teemo canon with his lore? His personality matches it, so is it?
Tesla Effect
Like how Blackfrost Anivia is the possible canon version of Anivia - should she fail to defeat the evil that is corrupting the Freljord - I view Omega Squad Teemo in a similar light, at least in terms of his cold and detached personality. Though I wouldn't say the visual look itself is a possible canon version of Teemo. The advance weaponry that Omega Squad Teemo is displaying is a little different from the usual technology you would find on Runeterra.
I think the biggest problem with Bard is clearly his lack of damage. I think if his ult did SOME, not a lot, but just some amount of AOE damage it would be a great buff for him. As a support main I picked this champ up quickly and like him a lot, but I don&#039;t know if he is viable in ranked. I&#039;m still practicing him, but I think unless he gets more buffs I won&#039;t use him in ranked when there are better picks, such as thresh, blitz, janna, sona. Edit: Only does damage to enemy champs, not your teammates (Maybe even heal your teammates?!)
YourOnlyHope5
We'd like to keep Bard's ult damage free, since putting a damaging effect on it leads to some conflicting uses and muddies it's purpose (keep dudes out of a fight, whether allies safe or enemies unable to contribute). We definitely agree Bard needs some buffs though. We held off from doing substantially changes in patch 5.6 since by the time the patch changes locked Bard had only been out for 6 days. That's not enough time to see how people adapt to and learn a new champ, and we've sometimes buffed champs unnecessarily in the past when we've reacted too quickly, so we decided to give it a bit more time. At this point we're confident he does need some more significant buffs though, and have a better idea of where to test out more power. You should see some buffs on the PBE in the next couple of days at a guess, with a focus on base stats, amount of mana restored per chime and faster Meep respawn. We're also planning to test a little tweaking to Chime spawn locations, though that's more speculative and might be more of a feel change than a power one, not sure yet.
Or was it scrapped? I remember once reading it was top priority but I&#039;m curious as to if it&#039;s still being worked on or disbanded entirely. I recall it emphasized his E and R, and R was going to be kept similar. I remember Q and W being called too iconic to change drastically. Is this all still the case? Thanks a tun in advance.
Troy242621
The Shaco rework we talked about a little a while back got shelved. It had some interesting ideas in it, but after testing we weren't confident it was the right solution in terms of fixing problems while maintaining Shaco's identity. Possible we'll give it another shot at some point, no immediate plans to though.
Same thing. I just don't like waiting that long for the files to load. I just uninstall then reinstall. It works but I'm starting to question if it is really worth it to take 3 hours to download every week to play the game
Near vs Kira
Hey guys, If both of you are experiencing issues where the files get into the thousands, with no movement on the patch, it actually might suggest a corruption with the patcher itself. To that end, make sure that you run through our [Patcher Issues Article](https://support.riotgames.com/hc/en-us/articles/202969434-Patching-Issues), and complete the steps there. Some of them may seem incredibly simple, but it will allow us to rule out some of those root causes. Reply back to me if your still unable to patch at all!
every single damn patch there's a problem, this is literally the only game where i've had issue after issue like this. today my patching froze (not surprising), i exited the launcher, got thrown into the the 33% loop. looked up a fix, deleted some files, didn't work. resorted to repairing client, thought it was all set and then stopped downloading at 86%. looks like i have to reinstall just to patch the game, what should've been a few minutes to patch is now turning into a several hour delay. i think the client in general is extremely flawed and just needs to be revamped.
Final Raid Boss
Hello Final Raid Boss! I won't mince words here, you obviously had a pretty shitty experience, and I want to make sure that this is something we can either resolve, or completely prevent in the future. Given that you mentioned that you took some time to perform a full re-install, I wanted to check in to see if this worked! If so, it actually points to a more specific issue that may be the root cause, and maybe something we can look into further. Feel free to reply back and let me know!
So I just downloaded the new 5.6 patch and now when I try to start the client, it takes me until the screen where you can see &quot;play&quot;, friends online, etc and freezes my entire comp. Any suggestions as to what to do? I&#039;ve already uninstalled and re installed. Thanks
The true Cr7
Hi The true Cr7! This seems pretty similar to something we have been tracking already. Can you confirm what Operating System you're running? It should allow us to investigate a bit more into this!
> [{quoted}](name=Riot KateyKhaos,realm=NA,application-id=mNBeEEkI,discussion-id=EVvtENqQ,comment-id=00010001000100000000,timestamp=2015-03-27T00:49:27.426+0000) > > Evelynn received a skin recently - Safecracker Evelynn. It wasn't to cross her off the list. Initially we said she wasn't getting a skin until she had some kind of update. We stated that skin was something that accepted the limitations of her current rig and model. Any knowledge of how soon the ZAC skin is? Sandman ZAC ("Guardian of the Sands") was a perfect opportunity for the poor guy... :/ I just hope his next skin is at least legendary tier, at this rate :(
Eyrgos
> [{quoted}](name=Eyrgos,realm=NA,application-id=mNBeEEkI,discussion-id=EVvtENqQ,comment-id=000100010001000000000000,timestamp=2015-03-27T00:52:59.458+0000) > > Any knowledge of how soon the ZAC skin is? > > Sandman ZAC ("Guardian of the Sands") was a perfect opportunity for the poor guy... :/ > > I just hope his next skin is at least legendary tier, at this rate :( I do have knowledge about a lot of the skins in development, and skins that are going to be in development. Unfortunately, we don't release that information. You'll have to wait for PBE to see what's coming out next. It's not that we don't want to tell you, Things change, and skins release dates can and do change. Sometimes, the initial idea we have is scrapped, and we start over and create something else. We don't want to get people's hopes up, or make promises for skins that may not come out for a while, or in rare cases, ever, which is why we don't announce upcoming skins until PBE. At that point, they're a product we're going to ship.
> [{quoted}](name=Riot KateyKhaos,realm=NA,application-id=mNBeEEkI,discussion-id=EVvtENqQ,comment-id=00010001000100000000,timestamp=2015-03-27T00:49:27.426+0000) > > Evelynn received a skin recently - Safecracker Evelynn. It wasn't to cross her off the list. Initially we said she wasn't getting a skin until she had some kind of update. We stated that skin was something that accepted the limitations of her current rig and model. Thanks for the response! Sorry for the saltiness, but Evelynn is my favorite champion and I'm sure even you can agree that she hasn't received much love over the years. It's just disappointing because her safecracker skin does nothing to round out her skin line. The best thing it accomplished was a streamlined hairstyle. But I don't get why it couldn't have had some new particles. Hate spike especially is ripe with possibility. If not new particles, at least a color change on existing particles would've been a nice change. If I could shoot blue spikes instead of read, it honestly would have made a big difference. I just don't understand why that is asking too much, even with an update *TM on the way.
DynamiteGazelle
> [{quoted}](name=DynamiteGazelle,realm=NA,application-id=mNBeEEkI,discussion-id=EVvtENqQ,comment-id=000100010001000000000001,timestamp=2015-03-27T01:00:20.502+0000) > > Thanks for the response! Sorry for the saltiness, but Evelynn is my favorite champion and I'm sure even you can agree that she hasn't received much love over the years. > > It's just disappointing because her safecracker skin does nothing to round out her skin line. The best thing it accomplished was a streamlined hairstyle. But I don't get why it couldn't have had some new particles. Hate spike especially is ripe with possibility. > If not new particles, at least a color change on existing particles would've been a nice change. If I could shoot blue spikes instead of read, it honestly would have made a big difference. I just don't understand why that is asking too much, even with an update *TM on the way. No worries, I've got a few Eve main friends, and I totally get where you're coming from. A big part of the reason Eve didn't get particles was because the skin line she was a part of was 750 RP line.
Hi everyone! Riot Games Support has been busy the last couple months working on a new project to help players troubleshoot problems with League of Legends. Today we&#039;re happy to release our first set of help videos! This set of videos specifically focuses on one of the more prevalent causes for frustration: connection troubleshooting. Let&rsquo;s be honest, wi-fi sucks, port forwarding sucks, and hell even accessing your router sucks. With these videos we hope to make complicated things easy. Our goal is for players to be able to solve a problem in an easy-to-follow and visual way, and also learn more about why problems are occurring in the first place. You can watch these videos on the new [Riot Support YouTube Channel](https://www.youtube.com/channel/UCyi6e6vg93m0VUyI05PGgow) and we&#039;ll also be embedding these videos in the [support site](https://support.riotgames.com) soon. In the near future more videos will be added to tackle a variety of problems, such as FPS optimization and crash prevention. We&rsquo;re also working right now translating the videos into other languages, so that everyone can benefit from them. We&rsquo;ll hang out in this thread for a while, share your thoughts and feedback. :D ***P.S.*** We know that not every issue is your fault, sometimes it&#039;s on Riot&#039;s end. That&#039;s why we have the [Server Status page](http://status.leagueoflegends.com). When stuff breaks on our end, we hustle to fix it as quickly as possible. For everything else we want you to have the tools and help to fix your problem as quickly and easily as possible.
SquidmoX
GG Support! I know this stuff and I still learned things.
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