> Nope, E is not considered poison damage. Currently, neither are other sources of poison (Teemo, Singed), the way it is hooked up. I can change this part, definitely considering it, but E will not be poison damage. Please don't change that. The last thing we need is 2k damage shrooms. I'm liking some of these changes. Getting rid of the 'farm-like-you're-Karthus' thing is nice. I've always felt that Cass should be very different from other AP champions in that she does consistent damage over the course of a fight instead of 'nuke ded'. Anything that emphasizes high dps/poisons is good in my book. I still dislike your passive because it's essentially 'I-do-low-damage-because-reasons-but-oh-look-it's-30-mins-die'; it seems very arbitrary and not especially rewarding because your damage is gated less on your performance and more on what time it happens to be. Tying her passive to a farming minigame wasn't a bad idea; it was just a bad idea for Cassiopeia. It isn't who she is. If I were to redesign Cass I'd make her DoTs have low base damage, but give her E an extremely high damage amplification for her DoTs that stacks (with her E being weaker, of course). Maybe instead of amplifying her W's damage, it would increase the slow/increase duration with each stack? Her damage increasing over the course of a fight combined with her passive heal on her E would feel very fitting. Then I'd either increase her base stats (so she doesn't simply explode and never kill anyone), or I'd make her Q more rewarding (either movespeed increase or castable while moving) so that she can effectively dodge while fighting. Preferably the second thing because it would be more interesting for both the player and anyone watching her. So, to lay it out: Passive: idk lol Q: Same as now but perhaps lower damage. Castable while moving. W: Same is now. E: Low damage, but debuffs the enemy with a damage-amplifier that increases all DoT damage received from Cass and stacks. 60-300% DoT damage? Perhaps also refreshing or increasing W's slow. R: Unchanged.
Antipath
The core concept you talk about (specifics aside) seems similar to what we're trying: Q and W poison you (Q does more). E Nukes a little, but importantly refreshes the duration and amps the damage of the DoT. LIKELY wouldn't make this Twork on non-Cass poisons 'cause lolshrooms. Still refunds CD on posioned targets. Would have a similar overall pattern, but man that poison would feel pretty damn sick. Plus you get to do "cool gus don't look at explosions," and the DoT damage could have certain counter-measures like Hourglass and shields to reduce damage (allowing that DoT damage to get high enough to feel satisfying as a result). We're testing that previous bit. It's pretty exciting though.
Tell me what's new with you and where you think you could use some help. * (or tell me where I need to be helped! Feedback goes both ways :)*
Xelnath
1... 2... 3... *crunch* 3.
Hey Xelnath. Need some Girl advice, plz Quote me so i know if im the one you answer too :v So there is this girl i met at the university, she used to be in one class with me before she switched to the night turn, and i kinda developed a MASSIVE crush on her. I belive we have a lot in common, but the obstacle im facesing now is 1. She lives a bit far (30 minutes) 2. She works a lot (like 5-6 times a week) 3. She recently broke up 4. She goes to the night shift at the university whereass i have the morning turn. I have no idea how to approach her, i do have her on facebook, and the only game we share in common is SMITE as far as playing with her. Im shy as far as asking her out, but i really cant stop thinking about her; Shes too fuking cute >.> wut should i do :v
NA Darklarik
> Hey Xelnath. Need some Girl advice, plz Quote me so i know if im the one you answer too :v > > So there is this girl i met at the university, she used to be in one class with me before she switched to the night turn, and i kinda developed a MASSIVE crush on her. I belive we have a lot in common, but the obstacle im facesing now is 1. She lives a bit far (30 minutes) 2. She works a lot (like 5-6 times a week) 3. She recently broke up 4. She goes to the night shift at the university whereass i have the morning turn. > > I have no idea how to approach her, i do have her on facebook, and the only game we share in common is SMITE as far as playing with her. Im shy as far as asking her out, but i really cant stop thinking about her; Shes too fuking cute >.> > > wut should i do :v Rule #1) Having the same interests is not the same as having chemistry. Chemistry is something you both choose to create - often founded on, but never exclusively based upon, common interests. Rule #2) Invite her to do something fun or casual with her. Don't pretend it isn't something though. "Hey, I know you weren't expecting this, but I think you're cute and we should hang out. Interested in coffee thursday?" Ideally, this should happen *after* having normal human being conversations. Then if she says no.... just drop it and move on. If she's not super enthusiastic then you don't want to be constantly trying to "wear her down" - that's no fun for her. Think about what will make her life better. Having yet another dude constantly harassing her? Not better.
By "amplifies further poison damage" do you mean only damage from her Q/W dots or does this include E as "poison damage"?
Antipath
Nope, E is not considered poison damage. Currently, neither are other sources of poison (Teemo, Singed), the way it is hooked up. I can change this part, definitely considering it, but E will not be poison damage.
Hey guys! Today I’d like to go into some detail about our upcoming Cassiopeia changes. Real quick though, I’d like to add that I’ve been surprised to see all of the attention Cassiopeia has been getting on Boards-- I’m really happy to see that so many players care about our favorite Snake Lady, even though things got a bit... passionate. Your enthusiasm is definitely noted. Also, sorry if I haven't been as involved as I should have been in directing the conversation. At the end of the day, I had to take a step back to examine all of your feedback as I distill it into something actionable. Truthfully, it felt like many of the discussions would spiral into the same 10 paper kits or unconstructive comments on repeat, which wasn’t particularly useful. I’d like to get into deeper debates about why a proposed spell will or will not work, but those can be pretty tough because they usually don't just stop at just one reply. That said, I’ve been reading virtually everything, and there has been a wealth of insightful and helpful feedback aside from these, even since the beginning. So, let’s get into it. Here are a few of the major pain points that many people seem to share: * **Cassiopeia is no longer a poison mage** * While this sentiment is a bit harsh, I totally agree that we’ve lost some of what made Cassiopeia so cool to many of her biggest fans. This is my biggest regret from the update, and we’re looking to get this back. * **Aspect of the Serpent is chore-ish** * This was not the intent. The most chore-like part (minion farming) has too much focus for what was intended as a fall-back, so we’ll be addressing that as well. * **I miss the long range, AoE, DoT pattern** * In actual fact, DoT’s do a lot more damage than anyone realizes, and often times so do AoE’s, so in order for Cassiopeia to be balanced as a long-range AoE DoT dealer, she’d have to take some significant hits. We had to make a choice here, and we went with giving her the most potent DoTs on single targets. Cass can still apply DoT from long range, but accessing her full power requires commitment to a single target (with E). This way we can give Cass meaningful DoT power on single targets instead of weak DoTs to all enemies. Fishing from long range with Qs and Ws is an important and fun part of her play pattern that we want to keep. So with all that in mind, let’s take a look at a proposed changelist (which should be hitting PBE soon): * **Aspect of the Serpent** * No longer stacks on poisoned unit kill or on Twin Fang casts on enemy champions. * Now, stacks once every 6 seconds (10 times per minute) and for every second that an enemy champion is poisoned. * Breakpoints adjusted to keep them at approximately the same game time, but this is still up in the air (i.e. maybe they should come sooner). * **Noxious Blast** * As it turns out, this ability uses old tech and has always been inconsistent in delay, hitting anywhere between ~0.25s and ~0.5s after casting. This means that the ‘change’ to a 0.3s delay didn’t actually do anything >.> We’ll be fixing this is the same way that we’ve fixed abilities like Rupture and Dark Matter in the past, so now it will consistently hit at the same time. We’re starting with a 0.35s delay time, which should ultimately result in a much more reliable ability (this is a buff), but will see if we need to change this. * **Miasma** * No change. * **Twin Fang** * No longer restores mana on unit kill (mana costs reduced accordingly). Some people really enjoyed this, so I’d consider adding it back, but with the minion farming mini game gone, this seemed less fitting on the kit. * Now adds a debuff on the target which significantly amplifies further poison damage. We have less confidence in this change, but it’s potentially super cool and solves some problems, so I can’t wait to see how it tests. Also, this is strictly a buff. * As a note, this is not possible yet, but we're looking into some better buffering tech on spellcasts so that spamming the E button as it's coming off CD is more responsive. * Also, how does everyone feel about the current CD? 0.5 s might just be a little low, as it keeps Cassiopeia locked in place, casting E's and hardly being able to move. I'd love to hear what people would think about skimming off some power here (say, bringing it to a 0.75s CD or something) and loading it into the DoT amp aspect, or something else. Thanks! * **Petrifying Gaze** * No change. And there you have it! Please let me know if there are non-power related kit concerns that you feel are unaddressed, new problems created, or things you miss about old Cassio that these changes don’t bring back. By the way, in these discussions, it can be really hard to get through proposed solutions that are focused on number analysis or are of the form "here's what the ability should do!" They get focused on what's difficult to solve or what might create more problems, rather than being focused on honing in on the original problem -- the real purpose of the discussions in the first place. Personally, I find the most valuable responses to vaguely fit some form like “I don’t feel that [change] solves [problem] for[reasoning],” or “These changes don’t address [problem], which I believe is concerning because [reasoning].” This lets both of us discuss possible solutions and hash out potential problems rather than arguing about the validity of suggestions :) Lastly, as, a disclaimer, none of the above is certain, and everything is still in testing. But you can expect to see most of this or some form of it hit PBE pretty soon (probably early next week)! Alright, that’s about it. I look forward to hearing what everybody has to say :D
I hope you are right Matthias9119. I would like to see what I said in particular. I know I said something, but it is important to see what. I certainly hope the ban system is not automated (cuz that just allows people to group up on you). If it's done by staff members, I don't know if it's the best considering they are gonna have a lot of reports to deal with so it won't get thoroughly review. To be honest the Tribunal was a better system than the current one.
xLessThanThree
Hi there! I'm in a slight rush, but I thought it'd be more appropriate for me to drop in real quickly than say nothing at all. When the Tribunal went down for maintenance (because it was shoddy and not doing what it was supposed to be doing), so did our ability to send players emails and reform cards (context!) to let them know about what lead to *their* specific situation. We can still send those kind-of vague emails you're seeing to give you a general idea of what happened -- in this case, toxicity -- but until we have a "new" Tribunal or something similar it might be a bit before we can tie all the pieces of suspending a player back together. I understand this isn't ideal; I once worked at a company where "the best support was no support" which means the users of a given product shouldn't have problems or confusion with the way things are done and be forced to write in. We also want to be able to give you everything you need so you don't have to write in to find out the nature of your suspension. So I apologize and appreciate your guys' patience while the guys building the newer variation of the Tribunal get something up and running for you. Oh, and just real quick: these particular suspensions are not automated. We look at the accounts to verify there were extreme cases of toxicity before we roll these out. Hope this helps, and sorry again!
Hey guys, is this ranked?
hydrawolf499
> Hey guys, is this ranked? ROFL. That was perfect.
I showed my kids the {{champion:201}} reveal movie it was all down hill from there. My daughter has even made poro puppets with mustaches since they have been fed by Braum :). These were made by my girlfriend that also plays :)
Zevhead
D'awww! :3
You didn't white out the names under the champs. I have deduced who said everything! <-------Sherlock Holmes
ProfChaos
I did what I felt was the right amount of obfuscation ;P Someone who wanted to figure it out could easily use other resources to complete the picture of reality.
at higher elo maybe, but try to get out of silver being a casual player...have time for two games? one AFK and the next troll/feeders etc... -30 LP
apuig
http://i.imgur.com/vdjnLgP.jpg Of course. I just lost my Silver 2 Promo series because of a feeder. Happens to everyone. It's frustrating of course and we're working hard on solutions. The tough thing is - I was looking at the guy afterwards with Lyte to try to figure out what happened and.. - He has a VERY clean account - Almost no verbal/language reports - A few dozen reports or so total for a few thousand game played - No strong indication that he was on a loss streak or something else that could cause him to be more upset - He was ALSO in his promo series (wtf man?) So it's those cases - there's really zero way that a computer system or algorithm could have known that this guy was going to fly off the handle in the game that I was in
"Fiora just got a Hydra" - original inspiration post from Twitter "Leftover bacon and Baconhawk's hungry" - my entry (totally not league-related) Let's hear yours!
Riot Baconhawk
"Lux won't stop spamming laugh."
"Fiora just got a Hydra" - original inspiration post from Twitter "Leftover bacon and Baconhawk's hungry" - my entry (totally not league-related) Let's hear yours!
Here is my Ziggs Pumpkin Carving I did this within 2 hours with minimum tools Luckily i didnt cut myself Had alot of fun doing it too ^_^ Tell me what do you think about it :D Hope you enjoy And Happy Halloween ! {{champion:115}} See You next year again !
JokerNexus
!!! Awesome!
I want to get a new champ, but I am unsure of which one to get. The role doesn't really mind except mid. I'm not particularly good there, but suggestions are welcome for it as well.
AirxRudant
I kind of love thresh. He's tons of fun. And its Halloween so why not get the ghosty skeleton chain dude? :)
First, I'm in Bronze. Don't take the 'Bronzelord' thing personally. :P Second, smartcasting. Smartcasting is amazeballs and you should use it. My Braum is easily 25% more effective with Stand Behind Me and Unbreakable smartcasted. Thresh's Dark Passage can now just be thrown. Veigar can cast Dark Matter fast enough that Fizz can't escape Event Horizon before it lands. Ryze can spam like he lives in Nigeria. Don't set everything to smartcast. I like having to manually target Teemo's Blinding Dart. Braum's Glacial Fissure, Thresh's Flay, and Veigar's Event Horizon are things you'll probably want to manually adjust. But smartcasting will improve your response times, making you a better player. It's tricky to get used to, but worth it in the end.
SecretAgentHulk
I've been playing since January of 2011. I just switched to smartcasting on everything about... 4 months ago? I'll never go back. Getting used to it took a little bit but I love it now! Don't worry about fumbling around a bit while you get used to it.. you'll get it!
> > Also if you are the type of person who never causes the loss on your team you are more likely to win games from trolls than lose - since 4/5 players on your team could be trolls, and 5/5 players on their team could be trolls. > > That argument is so amazingly bad, and it's sad to see it come from a Rioter. > > ... not terribly surprising, I guess, but sad. But I guess that leads to a mildly off-topic discussion. His argument is valid. If you never intentionally lose in solo q, then you have 4 chances of having a teammate intentionally lose, and 5 chances to have an opponent intentionally lose. Try actually refuting the argument next time.
MidEvilKnight3k
I will say though - the pool of players is large enough that there are probably a few people who get SO unlucky that maybe they're a couple of tiers below where their real skill is - but that's a 1/100000 or 1/1000000 thing
> Also if you are the type of person who never causes the loss on your team you are more likely to win games from trolls than lose - since 4/5 players on your team could be trolls, and 5/5 players on their team could be trolls. That argument is so amazingly bad, and it's sad to see it come from a Rioter. ... not terribly surprising, I guess, but sad. But I guess that leads to a mildly off-topic discussion.
Urdnot Entar
Ah I see the point that you're trying to make.
After watching worlds, I understand that ALL players should buy wards. I'm in ~1500 MMR, gold V (but i don't really play ranked). How do I convince my mid, top, and adc to buy wards instead of just leaving it to the lee sin jungler and support to buy wards. 6 wards isn't enough. I sometimes kind of wished that I could play support again and place 10 wards on the map at once. I want to play with people that know how to buy wards.
shadowstepninja
I think the big thing to remember is that you can't force anybody to do anything. As skill levels improve, people will ward more often on their own. If nobody else on your team is warding, you can try to *politely* ask people to throw a ward down in some key areas. Don't call anybody out specifically... say something like "Hey can someone throw a ward down in tri brush?" or something like that. The last thing you want to do is make another player feel like they're being singled out. If still nobody is warding... just do your best. Use your wards in the most vital areas and do your best!
> If everyone loses roughly equal amount of game from trolls, the distributions of ratings would not change if those trolls went away. > > So games would be less frustrating perhaps but your rating probably wouldn't be higher. > > Also if you are the type of person who never causes the loss on your team you are more likely to win games from trolls than lose - since 4/5 players on your team could be trolls, and 5/5 players on their team could be trolls. > > In all seriousness though, trolling, intentionally feeding, toxic players etc are obviously an issue we care a lot about. The solutions we pursue must be ones that scale to a player-base of 67 million+ people. We have a significant amount of people-power dedicated to making this experience better from many angles. -47 million people cuz smurf accounts lol
AetherKingdom
67 million people cuz smurf accounts*
With the new audio engine, are there any plans on adding stings/cues for certain event flags? For instance, would individual players hear a rise in action as they are about to enter combat with a Champion, is there a trigger for Baron/Dragon, etc.? "No" is a perfectly acceptable answer, just curious!
EMOFRATPARTY
We've spent a lot of thought on what would make the best musical experience when you play, and part of that is reacting to the progress of the game and the environment that the player's champion is in. I think it's about finding a healthy balance between supporting game play, giving emotional context and also having a certain interest and musical character in the music itself. And with that in mind, we just saw down as a music team and tried to compose some neat musics!
So, I'm not sure if this was ever brought up and I've never written on the forums before, but I thought it would be absolutely amazing if Riot would actually produce and release a full League of Legends Soundtrack on the open market to maybe purchase in CD/mp3 form. If they ever did, I would be more than happy to purchase it.
TenchiHikari
In the works! ;)
Just wondering.
Raleko
Yes, the updated Summoner's Rift will indeed have new music. The upcoming login screen music will reveal a little bit of it, and we also used some of it in this video: https://www.youtube.com/watch?v=_e_N4WpqH5o
no i am not Russian. I am Czech and I am quite a lot disturbed. This is similiar situation that was before WW2 when Hitler took our Sudetenland. When I think about it I feel really insecure. Putin is doing what he wants and europe just watch everything go to hell. We might be in need of some good old american bombing pretty soon. Jokes aside europe grew lazy and comfortable so we are easy prey.
Wullf
> no i am not Russian. I am Czech and I am quite a lot disturbed. > > This is similiar situation that was before WW2 when Hitler took our Sudetenland. > When I think about it I feel really insecure. > > Putin is doing what he wants and europe just watch everything go to hell. > > We might be in need of some good old american bombing pretty soon. > Jokes aside europe grew lazy and comfortable so we are easy prey. Do you think it's possible he will stop after acquiring the land he has now? Putin might be a bit egostical, but it feels incredibly unlikely that he would push further.
Do you think it would be possible, or reasonable to give Mini-Gnar 5 more range per level? He would still start with the lowest AA range, but grow into a reasonable range faster, and fit more with his character by giving him a strong (but not best, like his movespeed) AA range at max level. Considering it's his Kiting skills that end strong and his Tank skills that stay weak, I'm not sure why his AA range was made to be so low through an entire game. Basically it would improve his playability without damaging his matchups as he'd still start lowest and end higher. Also, have you considered making Ryze's abilities blocked by creeps, in a similar way to Lulu's Pix, rather than cut his Mana damage? No more free harass and he'd still get to build in his unique way.
Nagoh Shan
It would be a pretty substantial rework to make Ryze a skillshot character. That might scare off his current audience, too. Do feel like we could make his fantasy of a rapid fire mage more fun that way, but considering the characters we still have yet to rework, I am pretty confident that there's more important champions to do first.
I could use some help digging more into Akali's relation with Zed. Most theories lead to Akali's being Zed student at first, trying to find why she turned on him.
Akeito
> I could use some help digging more into Akali's relation with Zed. Most theories lead to Akali's being Zed student at first, trying to find why she turned on him. Uh, I don't know... I always thought Akali joined the dojo after Zed rebelled.
1) The auto-lvl up suggestion (system automatically lvl-ups skills for you based on user-defined pattern) http://boards.na.leagueoflegends.com/en/c/gameplay-balance/rW1Jt59N-auto-leveling-up-skills-in-game 2) Runic blessing mastery (rework, two-sided, to make it more impactful) http://boards.na.leagueoflegends.com/en/c/gameplay-balance/PquvErn9-runic-blessing-mastery-rework-riots-balance-gods-are-welcomed-here 3) Boot enchantment (ms when you get hit) http://boards.na.leagueoflegends.com/en/c/gameplay-balance/xWVw0mpE-boots-enchantment-suggestion 4) Favorite game mode (one click to play a game without setting anything) http://boards.na.leagueoflegends.com/en/c/miscellaneous/Wsv3Lqzb-qol-favorite-game-mode PLEASE NOTICE!
SnowFall
> 1) The auto-lvl up suggestion (system automatically lvl-ups skills for you based on user-defined pattern) http://boards.na.leagueoflegends.com/en/c/gameplay-balance/rW1Jt59N-auto-leveling-up-skills-in-game > 2) Runic blessing mastery (rework, two-sided, to make it more impactful) http://boards.na.leagueoflegends.com/en/c/gameplay-balance/PquvErn9-runic-blessing-mastery-rework-riots-balance-gods-are-welcomed-here > 3) Boot enchantment (ms when you get hit) http://boards.na.leagueoflegends.com/en/c/gameplay-balance/xWVw0mpE-boots-enchantment-suggestion > 4) Favorite game mode (one click to play a game without setting anything) http://boards.na.leagueoflegends.com/en/c/miscellaneous/Wsv3Lqzb-qol-favorite-game-mode > > PLEASE NOTICE! Runic Blessing - is really strong compared to the raw gold value of the other masteries. It's not *consistently* useful, but I'm sure that's something we'll look at when we do another mastery pass. The raw value of what you described is pretty insane - but fortunately few shielder types build Defensive tree. Still... 10% additional shield is like... equivalent of +140 ap on an endgame Orriana. (math estimated) Auto level up - I don't feel like this is really that much of a feature. There's some amount of mastery in knowing which skills to level - and more importantly, some champions have alternate orders that matter. (Not all do, I'll admit that) Boot Enchantment - that discourages melee attackers and makes ranged combat very easy to win. Seems way too strong. Even if it had a cooldown as an enchantment... making a slippery champion even more slippery is very, very powerful. It counters the whole enemy team. Fav. Game mode - I really like the TT Hexakill. It hasn't gotten stale for me yet.
Any news coming for Cassiopea soon? She feel a bit clunky and her damage number are pretty low, not that i don't like the way the rework went, but i feel she could use of some power up :/ Any comment about it ?
OrganicT
Sorry, I don't. I tried to play her a ton a month ago... but I had horrible latency issues and lost most of my games. Stall teams aren't quite as common as they used to be - and thats where she seems to thrive.
Oh, you know. just playing league. Attempting to recconect bug at least 5-28 times a game. Looking for a riot response in help and support, 18 days since last Red response on the issue. In the dark. Y'know. the usual stuff. maybe you can help?
Phanta Flavor
Oh geez, I don't know. That's frustrating though. Where were you trying to get help? Did you try running this to figure out the type of connection problem? http://netalyzr.icsi.berkeley.edu/
I need help to stop Putin. By the power invested in you, nerf him please.
Wullf
Hmmmm... Perhaps we can have an Ab-off contest... yeah, this is why I'm not in politics. Are you a Russian native? What's your opinion on the situation over there?
Oh yeah. can you tell me why there was a huge lag spike around 5-7 pm? i you could, i would apreciate it :D couldn't help team and they were lagging bad also...
weihe123
I don't know, but you're not alone. I wish I was more specialized to tell you what was going on.
Music in champ select can't be turned off in champ select. Wtf.
The AFK Farmer
This is a huge pet peeve of mine too. It makes me cry when the music plays over my team strategizing on skype.
Why does everyone hate Master Yi mid?
TehNACHO
Because the lack of ranged pressure plus his extremely hit or miss snowball style means that you are leaving your team without AoE CC (a common mid trait) at very high risk of being countered (armor) with very minimal gank potential, unless your team compensated by playing CC jungle (tanks - not popular in current meta) or double support (also not popular).
ok now for real. do you plan to do another rework or champ design in the near future. and how much do I have to pay you to get me a job in riot?
Wullf
Oh man, you're going to pay ME to work here? Uhm.... I totally have some bugs you could fix, but I have to deny all knowledge when security asks why you're carrying my red backpack around though. I did a little work on Yorick lately, but I handed it off to the really awesome guys that did Sion and Soraka - because frankly, I think they do amazing work and I can't wait to see where they take him. More heads guided by a common vision is better than what a single person can do alone. Otherwise, I mostly just wander around helping out other designers where I can. I generally tend to be at my best helping a lot of people out. (Or so I think...)
EDIT: Prefacing this with an edit of: sorry if this comes across as another 'pining for a rioters comment' post: I sort of read the thread as being a "Hey, anything I can do to help with anything?" sort of thing, when you might have meant it as "Hey, what's going on in your life that you want to talk about?" thread. So yeah... sorry about that. And the wall of text... should apologize for that too... --- Kind of wondering where you (Or whoever's working on balance) think Gnar's power is compared to other champs, or if it'll be best to wait until the preseason changes get out before determining anything: Either way, having won all but 2-3 games with him, I'm not in a position to deny that he might be overtuned. I'm sort of wondering how a passive like Soraka's PBE passive would work on Gnar: When in mini form, he'd get 20% reduced bonus Armor/MR (May or may not be converted into another stat). --- EDIT: Also, and again I'm not sure if this is something you can help with, but how would you consider building Soraka? In the past I've tried a more Ap-Centric support build (Still getting sightstone and a gold gen item, of course), but I don't think I've had any success with her in a normal game, outside of maybe 1 game. I'm thinking maybe I should try a more resistance focused build, but I'm not sure. --- I don't know; can't think of anything more to talk about, at least not league related that is also within your specific department, but if I think of anything else I'd want to bring up/talk about, I'll either edit this post or make a response. (Outside of your department, an option for the Boards to display search results chronologically would be very much appreciated)
Siachi
> > EDIT: Prefacing this with an edit of: sorry if this comes across as another 'pining for a rioters comment' post: I sort of read the thread as being a "Hey, anything I can do to help with anything?" sort of thing, when you might have meant it as "Hey, what's going on in your life that you want to talk about?" thread. So yeah... sorry about that. And the wall of text... should apologize for that too... It's cool. If you need to talk about league, then let's do that. > > --- > > Kind of wondering where you (Or whoever's working on balance) think Gnar's power is compared to other champs, or if it'll be best to wait until the preseason changes get out before determining anything: Either way, having won all but 2-3 games with him, I'm not in a position to deny that he might be overtuned. He feels overtuned when played well... but man, is it hard to control his rage. > > I'm sort of wondering how a passive like Soraka's PBE passive would work on Gnar: When in mini form, he'd get 20% reduced bonus Armor/MR (May or may not be converted into another stat). > > --- > > EDIT: Also, and again I'm not sure if this is something you can help with, but how would you consider building Soraka? In the past I've tried a more Ap-Centric support build (Still getting sightstone and a gold gen item, of course), but I don't think I've had any success with her in a normal game, outside of maybe 1 game. I'm thinking maybe I should try a more resistance focused build, but I'm not sure. I've had a lot of success playing Soraka the way a lot of people play Janna. But that's not in ranked, so YMMV. > --- > > I don't know; can't think of anything more to talk about, at least not league related that is also within your specific department, but if I think of anything else I'd want to bring up/talk about, I'll either edit this post or make a response. > > (Outside of your department, an option for the Boards to display search results chronologically would be very much appreciated) This is a good suggestion. Is there anything else outside of league you'd like to ask about?
Is it ok to assume that you'll be pushing the new summoner's rift live during the pre-season? Also, I haven't been seeing a lot of {{item:3504}} in the rift, any idea what's going on there/if it needs some work? Or is there a particular support I should try to build it on? Anyways, keep up the good work ;)
L7xLoTek
I'm not exactly sure on the timing, but I hope so! The new froggie camps just don't quite look right on the old map. (Read: At all. Read: WTF, where is my new art already. Read: Send help. ) I'm curious - what do you do?
A tad sad. Got a PG278Q but was suffering an apparent widespread issue where in motion half the red led's dim down so it creates a checkered effect (very noticeable in League). I'm being offered a refund instead of a fix so I assume that means all monitors suffer form this and there currently is no fix meaning I miss out on what is otherwise a pretty amazing screen. Kinda a 1st world problems issue but I was excited and just couldn't wait for this monitor for almost a year and after experiencing 2560x1440 144hz Gsync you just can't go back. A tad anticlimactic. :( On the plus side been playing Sonic Generations and Metal Gear Rising, both being pretty awesome! :D
exe3
... I think you have a nicer machine than I do! Congrats! How is MG:R? I haven't tried it yet.
After looking for work, among game companies and normal software ones, I finally got a job! My dream is to become a technical designer like you Xelnath, but it seems for starters I'll have to settle as a software engineer at least so I can move. I looked for work for almost half a year, and after being turned down at several places, I was starting to lose spirit slightly. Apparently I made good impression on some recruiters though, because I got two job offers this same week. It was the greatest feeling I've had that is related to working. I was feeling wanted, they was fighting over who could hire me, and their fighting increased my monthly salary by about $300. Money is not important to me, I just wanna work with something I love, but the feeling of being wanted it was GREAT! I will now pursue the game design and game developer in my spare time, me and a friend have a small game project we are gonna do either in unity or in his framework he have made. Being able to move, means we live in same town at least, and in the future I can maybe get a job at Paradox Arctic which is in same town as well. It feels as if I am moving slowly but surely towards my dreams!
Wertilq
> After looking for work, among game companies and normal software ones, I finally got a job! My dream is to become a technical designer like you Xelnath, but it seems for starters I'll have to settle as a software engineer at least so I can move. > > I looked for work for almost half a year, and after being turned down at several places, I was starting to lose spirit slightly. Apparently I made good impression on some recruiters though, because I got two job offers this same week. It was the greatest feeling I've had that is related to working. I was feeling wanted, they was fighting over who could hire me, and their fighting increased my monthly salary by about $300. Money is not important to me, I just wanna work with something I love, but the feeling of being wanted it was GREAT! > > I will now pursue the game design and game developer in my spare time, me and a friend have a small game project we are gonna do either in unity or in his framework he have made. Being able to move, means we live in same town at least, and in the future I can maybe get a job at Paradox Arctic which is in same town as well. It feels as if I am moving slowly but surely towards my dreams! It sounds like you're moving in a good direction. Don't lose hope... and even if you do, I'll still wish you well. :)
Hi I just find that on the net: https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-frc1/t1/998136_726926213984172_890024460_n.png and http://www.newsoflegends.com/wp-content/uploads/2014/06/Caitlyn-Redesign.jpg (she use to have no hat that why it write with no hat :P) Original http://i.imgur.com/Yq5FnAO.jpg Well If you got info I would be happy. Just to let you know i dont talk about the splash art because the last is just awsome. I talk about the general art. And if you want {{champion:102}} to look more like a tank (Size growth or muscle growth what ever you want look that post :D) http://boards.na.leagueoflegends.com/en/c/story-art/O2vlyKhu-shyvana-in-game-art-size Sorry for the bad english
JustBoneBrook
2 things: 1) Can confirm no Cait VU this year. 2) I've always liked that second piece of art. (with a hat)
> > > > um... School festival tomorrow :D plus i look more fox-like now... any help on AP mid? > > > > > > Well, it sounds like you enjoy Ahri... and I'm not very good at her. But apparently DFG first destroys most AP midlaners. > > > > True... and what do you mean by "enjoy Ahri?" Just saying :3 > > You're the first person to tell me they think they look fox like, so.... I'm assuming a halloween costume :) naw. my normal look xD (whisker-like scar on my left cheek...)
weihe123
Oh, wow. What happened?
xelnath when do we get the full video of you doing magic tricks?
FlamingoFondue
> xelnath when do we get the full video of you doing magic tricks? I know you're trolling.... but I really don't get this one. Is this because I've been playing Shaco a lot?
Hello everyone! {{champion:133}} Quinn was one of the champions I knew that at her release, I just **had ** to have her. I haven't given her the attention she deserves in-game, but after cosplaying a few of my favorite video game ladies I've decided to work on Quinn next. Here is the cape so far. Thanks to all the Halloween costume stores out there I've also found a teal-colored morph suit to use as the under-layer. I'm a bit OCD when it comes to detail so I'm digging my own grave here trying to work on all the details (I bet you didn't see that she has wing-shaped clips on the sides of her legs, or that she has a small square pouch hanging off her quiver), and plan on working on this a bit slowly in my free time...but any tips or feedback would be GREATLY appreciated! Thanks for readin'!
Nayhru
Hopefully this helps. This is the paintover I did on top of her in-progress model when we finalized her design. It's not the best quality, and some of the elements in some of the views should be ignored as we ended up changing them. Mainly the gauntlet. But it should give you an idea about construction and details :) Keep up the good work! Can't wait to see how it turns out! :D
> > um... School festival tomorrow :D plus i look more fox-like now... any help on AP mid? > > Well, it sounds like you enjoy Ahri... and I'm not very good at her. But apparently DFG first destroys most AP midlaners. True... and what do you mean by "enjoy Ahri?" Just saying :3
weihe123
> > > um... School festival tomorrow :D plus i look more fox-like now... any help on AP mid? > > > > Well, it sounds like you enjoy Ahri... and I'm not very good at her. But apparently DFG first destroys most AP midlaners. > > True... and what do you mean by "enjoy Ahri?" Just saying :3 You're the first person to tell me they think they look fox like, so.... I'm assuming a halloween costume :)
Been playing Luxanna Crownguard a lot here recently and I just want to say thanks for such a wonderful game and such a great champion :) What are your thoughts on where she stands right now? I think she is one of the most balanced champions but I'm sure that's up for debate
James Franko
> Been playing Luxanna Crownguard a lot here recently and I just want to say thanks for such a wonderful game and such a great champion :) What are your thoughts on where she stands right now? I think she is one of the most balanced champions but I'm sure that's up for debate Balanced? A Champion with a shield, a root a slow and massive burst damage is balanced? I'm afraid she's far too untouchable - which is why she needed a movement speed redux. A character that safe shouldn't be that bursty, ya know?
um... School festival tomorrow :D plus i look more fox-like now... any help on AP mid?
weihe123
> um... School festival tomorrow :D plus i look more fox-like now... any help on AP mid? Well, it sounds like you enjoy Ahri... and I'm not very good at her. But apparently DFG first destroys most AP midlaners.
Tell me what's new with you and where you think you could use some help. * (or tell me where I need to be helped! Feedback goes both ways :)*
Don't tell me it's the same thing because according the PBE changes for Singed: Singed •Fling (E) and Mega Adhesive (W) now both note a target flinged into Mega Adhesive is ROOTED instead of SNARED. They imply difference between the two. http://www.surrenderat20.net/2014/10/1023-pbe-update.html
IBlackbirdI
Thanks for closing the loop on this.
I feel like it is impossible to play with you when you never accepted my multiple friend request :(
LaceUp23
> I feel like it is impossible to play with you when you never accepted my multiple friend request :( I've tried inviting you to games a couple of times. My list is maxed out, so I can't add you. :c Can we figure out a time we're both on? :]
We just rolled out a feature where each board remembers how you sorted it last. So if you like viewing Community Creations with "Hot" sort but prefer "Recent" for Gameplay & Balance, it should remember both of these preferences. These should also work across browsers, so long as you are logged in! If you see anything wonky, please do not hesitate to let us know!
This is really interesting. I play on a laptop, but have always used an auxiliary keyboard and mouse. Can't imagine how rough a trackpad would be xD. Really interesting observation about early smartcasters being a bit better at skirmishing, but late smartcasters being better at positioning/actually hitting those skillshots. As a non-smartcaster (at least currently...), I have to agree from experience that if you usually have the luxury of lining up skillshots, but are forced to fight in close-range, tight quarters, that things become fairly hectic pretty fast. Would be interesting to see if some players were just naturally better (i.e., before practive/training) at hectic, close-quarters situations.
mrackham
> Would be interesting to see if some players were just naturally better (i.e., before practive/training) at hectic, close-quarters situations. I think this is absolutely true. I was a nervous wreck when just starting League whenever a lot started happening on screen. I remember my well-meaning friends leaning over my shoulder shouting "Q! Q! E! E! Q! RRRR oh man press R!" which only adds to the tension. Adrenaline can run high during your first big teamfights. I've seen some otherwise excellent typists forget where their hands are on the keyboard and not be able to press any abilities at all in the chaos.
League of Legends (PH) just hosted an event called '[Nightmare in Summoner's Rift](https://www.facebook.com/media/set/?set=a.871211892898439.1073742118.139801452706157)" and I just want to share some of it here since there's not enough 'Eastern' skins found in-game. [and also because I remember some rioter posting something regarding skins that are mythology-themed from other countries]. Since the names of the skin concepts does not actually have an English translation, I'll try my best to translate it using English words. ___ First Place: http://imgur.com/bVCLkhT [Mambabarang](http://en.wikipedia.org/wiki/Barang) Syndra [Wretched Hag, Vile Spawn, Wicked, Accursed, Damned Sorcerer, Witch, Evil, Voodoo Shaman] Second Place: http://imgur.com/AHM8euv [Santelmo](http://en.wikipedia.org/wiki/Santelmo) Vel'Koz [St. Elmo's Fire, Pillager, Purge, Fireball, Fiery Deity] Third Place: http://imgur.com/M3URYd7 [Aswang](http://en.wikipedia.org/wiki/Aswang) Trundle [Ghoul, Were-dog, Earth Deity, Fiend, Beast] ___ Honorable Mentions: http://imgur.com/nvlJyPm [Sigbin](http://en.wikipedia.org/wiki/Sigbin) Gnar [Bloodsucker, Fiend, Demon Spawn, Familiar, Cryptid] http://imgur.com/ZAvWeCf Blood Thirsty Aswang Zyra [You name it ;)] http://imgur.com/0pmLi9y Morgana[nanggal](http://en.wikipedia.org/wiki/Manananggal) [Disembowled, Dismembered, Half-body, Flying Witch) http://imgur.com/ly2MEzo [Bakunawa](http://en.wikipedia.org/wiki/Bakunawa) Cassiopeia [Water Dragon, Sea Serpent, Water Deity] and ofcourse, Philippine's most famous myth http://imgur.com/8f5JLEZ [Maria Makiling](http://en.wikipedia.org/wiki/Maria_Makiling) Syndra *(could be fashioned to be Lissandra, since her kit suites Maria Makiling's powers more)* [Forest Nymph, Nature Deity, Lady Earth] ___ General **Halloween** Skins: http://imgur.com/yxxVdtU Halloween Braum I want to add this skin but there's too much Syndra skin already >.< but I'm gonna add it anyways. http://imgur.com/XsIcIQw White Lady Syndra ___ There are many more Philippine Folklore/Mythology-themed skins concepts/fan art that can be found on the website of LoLPH [here](http://lol.garena.ph/contentNewsSub.php?contentidselect=00002208&cat=NEWS&subcat=ANNOUNCEMENTS) ps. Sorry for bad English EDIT: I added more :)
Mhyscha
I love the Syndra one, but that's probably because it's not spoooopy and it's pretty.
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