Quick Gameplay Thoughts: December 7

Hi folks, ------------------------------------------------------------------------------- **Usual Disclaimers** These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler ---------------------------------------------------------------------------- **8.24b and 9.1 changes on PBE** For the next couple of weeks you'll see a number of changes on the PBE, some of which are candidates for 8.24b (December 18th), some of which will be in 9.1 (early January). We're still assessing what should go into 8.24b versus what needs more testing. Additionally various types of changes, mainly those that change anything that isn't just a number (e.g. different words on a tooltip, modified visual effects etc), aren't able to be included in 8.24b so will be in 9.1 as a result. Should have a fairly clear idea of what's going out this month and what's later late next week. ---------------------------------------------------------------------------- **Quality of Life Work in 9.1** Speaking of 9.1 something else we're working on for it is range of improvements in a few categories. Improved info when pinging certain abilities * For many global and semi global abilities, which targets are in range (Nocturne R, Caitlyn, Pantheon R etc) * Potentially extra useful info on other abilities, like ammo remaining on Heimer Q, whether Soraka is blocked from casting W due to lack of health (not just lack of mana) etc * Probably won't include ability to ping passives like Draven's to show number of stacks in 9.1. That's on our list of things to add, but likely requires some engineering work because of the way passives are set up differently to spells. More use of the spell icon countdown border like Zoe Q uses to more clearly show duration of various effects to the player casting them. * Lot of potential users for this. Examples we're currently testing include Braum E, Jax R, how long Karthus has to start casting his R while in passive, Trynd R, Yasuo Q3 etc. A bit more spell buffering * In addition to the buffering with Kat and Gunblade mentioned earlier in the week we're also testing out a bit of buffering on Zyra (QW and EW) and Jayce (QE) http://ddragon.leagueoflegends.com/cdn/6.24.1/img/champion/Ziggs.png
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