Quick Gameplay Thoughts: October 19

Hi folks, ------------------------------------------------------------------------------- **Usual Disclaimers** These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler ---------------------------------------------------------------------------- **Some non 'gameplay' content in these posts** As you might have noticed I've started adding a wider variety of content into these posts occasionally, in addition to talking about core gameplay topics like champion balance, items, the jungle etc. Recent examples include things like how we explored new VO for Miss Fortune, or how the popularity of different queues compares. That broadening is due to a few things. 1. Wider topics like that seem to be of interest to a lot of players. I know some people aren't interested in them, but many are. 2. There are some times of the year where there's just not that much gameplay wise to talk about. Right now for example patch to patch change is fairly low given we're focused on preseason development and Worlds is going on. We've already talked about preseason in some detail. We do still want to take the time to communicate with you folks though, so shifting focus a bit makes sense as a result. 3. My role at Riot's changed since I started these posts. In particular I'm now better able to talk about some things that I didn't have enough context on previously to talk about confidently. There's still a lot of stuff I'm not the right person to cover (when is X champion getting a skin, can you unban my account, what's up with server maintenance etc). I'd like to share wider info as well that isn't just gameplay when I can when it feels like it might be of interest though. ---------------------------------------------------------------------------- **Preseason changes and the PBE** Preseason changes will be on the PBE for longer the just the usual 2 week patch cycle. More details on that, and a run through of a lot of the changes, including many of the harder to spot numbers, next week. Changes are coming along well, still room to iterate and improve though, so feedback on them highly appreciated, especially early in their time on PBE. ---------------------------------------------------------------------------- **Context on some 8.21 changes** We've added, or tested, some late changes to 8.21 as you might have seen. Wanted to share context on a few of them: * Aatrox - We looked at a couple of possible nerfs to Aatrox, both lower base MS and/or shorter ult duration. Ended up pulling both though to instead go for more testing and potentially a larger set of changes in 8.22. * Aurelion Sol - Taking a bit of power out, in particular making him more vulnerable early to being all in'd. Giving him a bit more regen to make his learning curve a bit less painful (newer players don't take advantage of going back to base to top up as much as they should on him, so regen is disproportionately valuable on them). * Irelia - Wanted to cut some power from her in all contexts (lanes, skill levels, different game phases, etc). Mobility looks a bit high, so hitting her base MS by 5 as a result. One of those changes that looks very small on paper but for some champs does have a pretty meaningful impact. Will reassess once its live, see if more is needed or not, with W CD a possible second target. * Zac - Buffing Q damage, both base a bit and rankup. Base is aimed at giving a little more early power, rank up at reducing the discrepancy between Q as 2nd max versus 3rd max. http://ddragon.leagueoflegends.com/cdn/6.24.1/img/champion/Ziggs.png
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