Quick Gameplay Thoughts: October 13

Hi all, ------------------------------------------------------------------------------- **Usual Disclaimers** These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get put delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler ------------------------------------------------------------------------------ **Health Bar Improvements** We've got some health bar improvements coming to the PBE in the next week or two. Some of the changes will be more subtle stuff like making it a bit easier to tell how much damage you just took/dealt based off how the bar updates. Other changes will be more explicit like adding a clearer visualization for champs with resurrection effects available (Zac, Anivia, GA etc) so that figuring out whether someone will respawn or not doesn't have to involve digging through a bunch of icons on the buffbar. A lot more details about those changes to come from the team working on them once they're on PBE. We'll be continuing to work on them while they're on PBE, so feedback once they're there would be highly appreciated. ------------------------------------------------------------------------------ **Item Tweaking in Pre-Season** In addition to base stat and ability adjustments we're trying out some item changes to also adjust for the impact of runes. We're buffing a range of items, primarily those that offer magic pen or lethality, to compensate for damage their users have otherwise lost. The particular items in question were chosen because they both generally offer anti champion power (what was lost, and we don't want to increase waveclear unnecessarily) and because they're pretty closely tied to champs who need a bit more help in the new runes world. We're still planning to look at AP items as well sometime early next year, it's likely a change or two we'd originally been considering for that package of work gets pulled forwards and done here though. ------------------------------------------------------------------------------ **7.21 will be a really light patch** Just a quick reminder that there won't be much in 7.21 given there's so much coming in 7.22. A few small balance adjustments, but nothing too major. Most of it's on the PBE already, possible we get one or two more things depending on what time permits though (chance of Udyr buffs, Locket adjustments). http://ddragon.leagueoflegends.com/cdn/6.24.1/img/champion/Ziggs.png
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