Quick Gameplay Thoughts: January 9

Meddler (NA)
submitted in Dev Corner
Hi folks, ------------------------------------------------------------------------------- **Usual Disclaimers** These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler ---------------------------------------------------------------------------- **Happy 2019!** Hope the year's treating you all well so far. To kick things off as these posts resume I wanted to get some feedback on the posts themselves, in particular: * What types of topic would you like to see more of in these posts? * How often do you want to see one of these posts come out? Twice a week's been the regular schedule for quite a while now, would once a week and a bit longer be more appealing for example, or is shorter but more frequent better? * Who else should we be learning from? Would particularly love to hear your thoughts on communication from other game developers and what approaches and techniques we should be adopting. ---------------------------------------------------------------------------- **Changes in 9.2 and beyond** As you might have seen Maple Nectar talking about on Twitter we've just picked our likely targets for 9.2 as below. As usual not guaranteed we'll necessarily ship changes for all of these cases and we're still in the process of testing what exactly we'll do. Buffs: * Sunfire Cape * Aurelion Sol * Dr Mundo * Jarvan * Neeko * Renekton * Shen * Shyvana * Volibear * Yorick Nerfs: * Oblivion Orb * Relic Shield line * Aatrox * Brand * Camille * Cassiopeia * Galio * Irelia * Jax * Kassadin * Rakan * Urgot * Zyra We're also looking at some more Akali work, though that's looking at counterplay, pro versus regular play power etc rather than a straight buff or nerf. Part of that includes assessing the recent shroud changes to see how much they have or haven't moved the needle and whether further shroud changes are a good tactic. In terms of longer term work (likely changes over more than one patch, which might or might not include 9.2) we're also looking at some wider issues. The key ones there are how damage is distributed across the game (including which sources contribute how much damage), ADC itemization (crit primarily, possibly a bit that affects other build paths too) and reducing jungle influence a bit (lower camp reward scaling, less damage from the Smite upgrades). ---------------------------------------------------------------------------- **Allowing a few champs to go beyond level 18** Wanted to get a gut check from you folks on a concept we've kicked around occasionally internally. How does the idea of allowing a few specific champions to exceed the level cap slightly (level 19, maybe 20?) sound? If for example Zilean's passive, in addition to allowing him to give XP to allies, also allowed him to break the level cap a bit just for himself is that something that feels natural? If so, is it something that would feel out of place if a few other champions could do the same? Not something we're immediately planning to do, but could be an option for champs who could do with a bit of super late game power and a bit of extra relevance to their passives. Was curious as to whether it was something that generally sounded appealing versus boring, fair versus unfair etc to you all. http://ddragon.leagueoflegends.com/cdn/6.24.1/img/champion/Ziggs.png
Share
Now Viewing: Rioter Rundown
Chiken138 (EUW)
new
Meddler Im testing the Yorick buffs and they seem great. Weak early but he scales better and can duel other champions now. Can u preview us the Volibear buffs
Meddler (NA)
new
Nothing in testing yet for Voli. For Yorick we're also trying a pretty experimental alternative to the ult changes where the CD instead isn't lowered but there's no limit on how long Yorick can keep the Maiden around him (permanent maiden unless killed effectively). There are plenty of issues that might create, so just an experimental thing for now, but looking into it.
AIQ (NA)
new
Hey Meddler, Whats some context on the Shyvana buffs? Will she receive some of the QOL buff some asked for like... Scaling with Elder Dragon? Gaining Fury while dead? Removing the decay on her W? PS: The Aurelion Sol buffs are amazing!
Meddler (NA)
new
Direction being kicked around yesterday was increased damage to dragons to buff her as a jungler in particular. Ongoing topic of discussion as to whether that was the best way to go or not for 9.2 though. I'll follow up on scaling off Elder Dragons taken, hadn't realized that wasn't already in, not immediately seeing any reason it shouldn't be regardless of what else we do.
Nitr8 (NA)
new
Can we get context on the relic nerfs it seems odd to me that its getting nerfed again
Meddler (NA)
new
Biggest issue is the amount of pushing power/wave control it offers, early game in particular. Possible solutions here might include things that reduce power for pro and other organized play without much impact elsewhere.
new
Hi meddler, any updates on when the morg / kayle reworks are coming? This winter or is it looking more like spring time? Thanks
Meddler (NA)
new
They'll be the next VGU released. In terms of exact timing I'll leave teasing/revealing that up to the champion team.
Antenora (EUW)
new
How well have the {{champion:67}} buffs landed? How is she looking so far with regards to internal data? I'm curious as to how impactful the change has been so far. I know it's Patch day but I'm still curious XD
Meddler (NA)
new
Bit early to take a look at that just yet! We wait until a bit later in the day to look at preliminary data post patch, want to give time for a large enough sample size to build up.
Just a heads up, some new markup options have been added to the Boards so that if you like, you can add colored, highlighted, or spoiler text which may be useful to your posts; https://boards.na.leagueoflegends.com/en/c/community-moderation/mouP6um4-boards-usage-guide-part-1-boards-markup
Meddler (NA)
new
Oh, excellent, hadn't seen those! Many thanks.
Ză Wărudo (EUNE)
new
Any plans for Bard {{champion:432}} , balance wise? thank you in advance
Meddler (NA)
new
Nothing at present no.
new
Any plans to buff champions that are in an ok state but will be hit with the oblivion orb nerfs?
Meddler (NA)
new
Open to it, would want to see what we settle on for Oblivion Orb nerfs and how it affects champs in question first though, rather than buffing pre-emptively.
new
@Meddler when are the Crit Item Changes coming to live servers or at least the PBE ?
Meddler (NA)
new
Won't be in 9.2, seeing if we can get them done for 9.3 but can't guarantee that yet (still a lot of work on them underway).
Create a Discussion
 
Guidelines
**What's a Dev Corner?** This is a place where League of Legends developers can share thoughts, questions, and retrospectives on all things to do with the game. Please keep discussions focused on the topics at hand - we'll be pretty firm about attempts at hijacking top comments with unrelated content. The plan with the Dev Corner is to pilot various types of communication, ranging from open office hours to 'state of the game' essays. Every month, we'll have 'open forum' style discussions to talk about future ideas. In the future we'll have a calendar up! **Culture & Etiquette** Don't be an asshole. Seriously. Since this is going to be an experimental environment, we ask that everyone do their best to keep the discussions constructive and respectful. Seek to understand rather than demanding to be convinced, and we will do the same. Our long-term goal is to set up a positive environment for developers to engage in quick, constructed conversations. As always, adhere to the Universal Rules.