Quick Gameplay Thoughts: August 23

Hi folks, ------------------------------------------------------------------------------- **Usual Disclaimers** These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler ---------------------------------------------------------------------------- **Game Modes and Events** We've had fewer temporary modes available this year due to our focus on other work, TFT especially. We do want to get back to offering new or variant game modes more often though in the future, especially when there's a larger event happening. We're still figuring out details of how we'll approach that, wanted to mention that this was on our minds however. We agree with feedback that events are a lot better when there's something different to play in them in addition to missions, new cosmetics, etc. Looking at how past modes have performed we've generally seen that players tend to play the most in modes that are fun variations on existing gameplay (e.g. One for All, ARURF, the ARAM events, Hexakill etc are SR/ARAM with a twist). It's likely we'll mainly be exploring options like that as a result. Modes that deviate significantly more from base LoL (e.g. Project: Overcharge or Dark Star) do generate a lot of initial excitement. Their play rate then plummets extremely quickly though. We’d rather spend time working on things players will enjoy for longer, hence that choice of focus. In terms of timeframe that approach is going to be reflected next year in particular. Sometime in the remainder of this year we should have ARURF back at some point. Hoping to also get something else out there, though still discussing what's feasible and for when. ---------------------------------------------------------------------------- **Ranked Regalia/Borders from TFT** Short note on these for anyone wondering. Right now we're using the regular LoL ranked art (borders, regalia etc) since that's what we had available for TFT launch. Longer term our plan is to make some TFT specific art to both better match the tone of the mode and make it clearer where someone earned a particular rating. We think it’s good for regalia etc to be displayed in a variety of contexts for people looking to display their accomplishments. Should also be clear though what exactly is being represented and shared art makes that somewhat unclear at present. ---------------------------------------------------------------------------- **Some context on the next few patches** 9.17 Changes are locked at this point and we've ended up pulling Aatrox and Akali from the patch. 9.18 Plan is to take another pass at Akali and Aatrox. Rather than just stats nerfs we'll be investigating small mechanics changes that are solo queue positive/pro negative if possible. We’ll also have some Teemo quality of life (ish) stuff likely in 9.18 too. Likely to be a fairly small patch overall, given focus on preseason and desire to keep things stable. 9.19 Is the patch Worlds will be played on so will also be fairly small on the SR side. Will have some balance changes in it based off whatever’s needed at the time, not planning anything beyond reactive balance work for it though. 9.20+ Here we'll shift focus more towards a mixture of solo queue driven work. Shaco and Garen work potentially land in or around 9.20 for example. The SR team will also be spending a lot of their time getting preseason changes ready. ---------------------------------------------------------------------------- **Preseason: Potential Edge of Night change** Speaking of preseason we're looking at updating at least a few items in preseason. One case that's been testing well so far is Edge of Night. Current plan is to change the spellshield on it to a Banshee's Veil one (refreshes every X seconds while out of combat instead of having it come from a channeled active. For those of who you use EoN regularly, or have in the past, would love to get your thoughts on how you'd feel about such a change? http://ddragon.leagueoflegends.com/cdn/6.24.1/img/champion/Ziggs.png

We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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