Quick Gameplay Thoughts: September 26

Hi folks, ------------------------------------------------------------------------------- **Usual Disclaimers** These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler ---------------------------------------------------------------------------- **Preseason release notes** In response to some questions that have been cropping up about the upcoming preseason: * The preseason patch will be 8.23 this year * Our goal is to have all the gameplay changes in 8.23 if possible, rather than spreading them out like we did with midseason (that was a test to see if it would be less disruptive if we did things gradually, conclusion was definitely not) * 8.24 will be the last regular patch of the year. We'll likely do an 8.24b though, similar to 7.24b last year, that's just a bunch of gameplay changes as preseason followup and general balance, address things that would otherwise be known issues over the holiday break. * Preseason changes will be on the PBE for longer than a normal patch cycle (probably 4 weeks instead of 2, for at least some of the changes) * There'll be some non gameplay stuff also happening during the preseason (e.g. ranked changes). Those are on a different timing, so won't necessarily be in patch 8.23. ---------------------------------------------------------------------------- **Future of Nexus Blitz** We're most of the way through assessing how Nexus Blitz went at this point. Should have a dev blog with a whole bunch of details in it covering things like what we learned, major trends from feedback gathered, how we're thinking about addressing some issues that arose and some thoughts around if/when we'll have a revised Nexus Blitz available. ---------------------------------------------------------------------------- **Couple of possible 8.20 changes** * Pyke - We'll be looking at Pyke in 8.20, specifically reducing his effectiveness with tank builds. They're outperforming AD builds by a pretty decent margin, and Pyke keeps his strengths generally while muting his weaknesses a lot when building tank. Not sure yet what exact direction we'll be going, shifting damage from base to ratios is one option, though does also increase how snowbally he is. * Hail of Blades/Jhin - We'll also be looking to do some work on Jhin and/or HoB, given just how much mobility it offers him. Potentially involves reducing the amount of move speed he gets from the attack speed conversion and then buffing some other part of his kit so that non HoB builds aren't penalized. Also possible we do some work on HoB in preseason instead, potentially with a temporary change to Jhin until then. http://ddragon.leagueoflegends.com/cdn/6.24.1/img/champion/Ziggs.png
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