Visual Effects Update: Renekton

Hello everyone! We hope you had a great time watching Worlds this weekend. This Monday we're kicking off coverage of our VFX and SFX updates with Renekton. Similar to the [recent Jarvan, Lee Sin, Veigar, and Vi updates](https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/J8p5dlpl-visual-effect-and-sound-effect-updates-to-jarvan-lee-sin-veigar-and-vi), we're working on VFX and SFX updates to more champions whose spell effects are in need of some love to get to current League standards and improve gameplay readability. In Patch 8.24, we'll be releasing updates for Anivia, Dr. Mundo, Gragas (VFX only; SFX shipped in patch 8.21), and Teemo. Keep an eye on this post and we'll add visual previews as they become ready! Please try them out on the PBE—especially if you're a main—when they're in and leave us your feedback here! Today's post focuses on the _visual effects_ for Renekton. Please note that he **will** be receiving some _sound effects_ updates as well, but they are not included in this preview. #Renekton Passive - Glowing hand VFX are more clear, and his eyes glow red to match the ability icon BA - Updated impact FX Q - Now has some effects to show the range. Note that when Renekton is in his Ultimate form, the effects scale up to match the increased size of the hitbox (and yes, it really is that big when he has ulted!) W - Mostly unchanged E - Cleaned up VFX with some sand for more satisfaction. Much clearer VFX when he uses his passive empowered Dice for gameplay readability R - New Transformation effects with a swirling sandstorm around him, with a clearer range indicator. Flying dragonflies are now swarming scarab beetles. https://youtu.be/2Svl4NOaCdE All of Renekton's skins have been updated to use these new VFX. Certain skins have some recolored VFX: Galactic - Recolored Ult Bloodfury - Recolored Ult Outback - Same as base Rune Wars - Slightly updated Ult, with a new unique decal Scorched Earth - Slightly updated Ult to make range clearer Pool Party - Slightly updated Ult to make range clearer. Q uses updated VFX, but recolored green for unempowered version Prehistoric - Same as base SKT T1 - Recolored ult, with a new unique decal featuring the SKT logo. Q and E use updated VFX, but recolored blue for unempowered version. Renektoy - Changed to use Base's updated VFX https://imgur.com/a/T8OEFuQ
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