Quick Gameplay Thoughts: May 23

Morning all, ------------------------------------------------------------------------------- **Usual Disclaimers** These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get put delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler ------------------------------------------------------------------------------- **More Icon Updates** Following on from last week's post we'll likely be updating at least another couple of champs moderately soon in addition to Ahri/Amumu. Nunu's likely, as is Mundo. Additionally if there are other champs you think particularly need an icon update do let us know, would love to get wider feedback on that. We'll also be looking to update some older non champ icons as well, with Red/Blue/Baron buff likely starting points. ------------------------------------------------------------------------------- **Some 7.11 Balance Context** * Zyra - we'll be pulling the Zyra changes out of 7.11 now that they've had enough testing for us to get a good understanding about them. We think those changes (lower plant health early game, but more seeds) have the potential to make laning against Zyra feel fairer for her opponents. At the same time though lack of laning fairness isn't currently an issue we're trying to solve for Zyra and there's risk this has unintended power impacts. We might revisit the changelist at some point, won't be doing anything with it or Zyra right now however. * Syndra and Ahri - Both have nerfs being tested for 7.11. It's possible those don't make it in for 7.11 however. Expect them to be in 7.12 instead if so. * Zac - We hotfixed Zac yesteday, taking some damage out of his Q after our changes in 7.10 overbuffed him. We'll be looking at him in 7.11 as well. One change we're testing right now is having his E warning indicator appear slightly earlier (E+R combo reliability's looking too high now with the increased knockup duration on E when charged). Possible other changes get included as well, need to see where the hotfix puts him and how he does over the next few days. ------------------------------------------------------------------------------- **Scoreboard CS tracking cleanup** We'll be making it so small player summoned minions killed aren't counted in the scoreboard (tab screen). Goal there is to make comparison of different champions's farm more accurate, whereas at present laning against someone who's throwing out a lot of small minions can make that a misleading statistic. Minions that will be affected: * Regular Heimer turrets * Shaco boxes * Illaoi tentacles * Zyra plants * Yorick Ghouls and W * Malz voidlings ------------------------------------------------------------------------------- **Runes and Masteries** We mentioned a couple of times that we were looking to do some work on both Runes and Masteries this year and that we'd be talking about that well in advance. That's still the plan and we should be getting some conversation going on that pretty soon, starting with our thoughts on what good pre-game systems like those for LoL should look like. ------------------------------------------------------------------------------- **Riven and Renekton animation changes** In the last couple of patches we've had some behind the scenes changes to Riven and Renekton that were intended to address some bugs with them and make them queue spells consistently. Both sets of changes had some unintended impacts however that we'll be addressing as follows: * Renekton - Reverting all changes * Riven - Keeping changes that gave Q cancel consistent timing (as opposed to random within a small range) and allow E to be properly queued after Q/W (no timing changes). Fixing a bug where Q3 knockup got slightly longer (around 0.1s).
Share
Report as:
Offensive Spam Harassment Incorrect Board
Cancel