Old Runes that I Miss

Siegemaster: Gain 8 Armor and Magic Resistance when near an allied tower Fearless: Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds Double Edged Sword: Increased damage dealt to 5% and increased damage received to 2.5% Swiftness: Grants 3 / 6 / 9 / 12 / 15% Tenacity and Slow Resist Veteran's Scars: Grants 10 / 20 / 30 / 40 / 50 health Unyielding: Increases bonus armor and magic resistance by 1 / 2 / 3 / 4 / 5% Vampirism: Grants 0.4 / 0.8 / 1.2 / 1.6 / 2% life steal and spell vamp And one of my personal favorites... Strength of the Ages: You can stack up to 300 permanent health by killing or being nearby when an allied champion kills a large monster or siege minion Adding a few of this back would be a great way to shift the meta without having to spend time and resources creating new ideas Edit: I know that some of these runes have very minor effects, but I would personally enjoy picking a handful of weaker runes than one dominate rune
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