I can promise you, it has nothing to do with me getting 'bored'. The game isn't fun, you can't carry despite everyone having stupid amounts of damage. Ironic isn't it? I had more of an impact if I played well back when we had LESS damage.
Nowadays, I just play from time to time because I have nothing better to do. But one thing's for certain is that I don't actually look forward to it.
I've completely avoided ranked, because I can go 11-0 and still not have enough of an impact. NOT ASKING FOR MORE DAMAGE but actually reward players who play well.
This is what you get when you try to force a game that wasn't designed to be short, to end faster. You can be playing, playing, suddenly Nasus or Jax gets 2 items and it's lategame. This sudden change is so stupid, and all for what? To cut the game length by 5 minutes. Because 'younger gamers' prefer more causal games like Overwatch and Fortnite.
League was a good game with a loyal playerbase, but corporate greed for quick short term revenue holds more precedency. I guess the market analysts simply couldn't shake the fear of new trends off.
If Riot is so scared of newer games, they should have released a separate game, and not try to change something fundamentally important to this one.