Reasonable buffs to make tanks viable again without breaking them

As the title says... {{champion:31}} (51% Win Rate): R: Feast Bonus health per stack increased from 80/120/160 to 120/140/160 **New Effect** Enemy champion takedowns reset Feast's cooldown {{champion:3}} (46% Win Rate): Passive: Colossal Smash AP scaling increased from 50% to 100% Q: Winds of War Damage increased from 70/105/140/175/210 to 80/115/150/185/220 AP scaling increased from 75% to 80% Tornado damage increased from 6% all ranks to 100/145/190/235/280 plus 4% of the target's maximum in magic damage (80% AP scaling plus 1% per 100 AP) {{champion:79}} (47% Win Rate): W: Drunken Rage **New Effect** Gragas shields himself for 10% of his maximum health (2% per 100 AP) for 4 seconds {{champion:57}} (51% Win Rate): W: Twisted Advance Damage increased from 50/75/100/125/150 to 9/10/11/12/13% of the target's maximum health in magic damage AP scaling changed from 40% to 3% per 100 AP) Root duration increased from 1/1.1/1.2/1.3/1.4 seconds to 1/1.25/1.5/1.75/2 seconds E: Sapling Toss Damage increased from 25/50/75/100/125 plus 7/7.25/7.5/7.75/8% of the target's maximum health in magic damage to 75/100/125/150/175 magic damage AP scaling changed from 1% per 100 AP to 75% AP scaling Saplings deal double damage in brush Sapling duration increased from 30 to 30/35/40/45/50 seconds Sapling duration scaling removed {{champion:516}} (50% Win Rate): W: Bellows Breath **New Effect** {{champion:516}} now shields himself for 14% of his maximum health for 6 seconds all ranks R: Call of the Forge God AP scaling increased from 20% to 100% {{champion:78}}: W: Steadfast Presence **New** Passive: When Poppy takes non-turret damage higher than 10% current health, she reduces the excess amount by 50%. {{champion:14}} (51% Win Rate): W: Soul Furnace Bonus health increased from 4 to 6 {{champion:98}} (51% Win Rate): Q: Twilight Assault AP scaling removed. AD scaling added (2% per 100 AD bonus magic damage; 2.5% per 100 AD increased bonus magic damage) Deals 60% bonus damage to minions E: Shadow Dash Taunt duration increased from 1.5 seconds to 1.6/1.7/1.8/1.9/2 seconds {{champion:12}} (48% Win Rate): Passive: Triumphant Roar Heal increased from 20-139 per level to 4/6/8% of the target's missing health (Levels 1, 11, and 16) {{champion:53}} (50% Win Rate): Q: Rocket Grab **New Effect** Rocket Grab now refunds its mana cost and cooldown upon hooking a enemy champion {{champion:201}} (48% Win Rate): W: Stand Behind Me **New Effect** Braum and his ally now gains a shield up to 80/100/120/140/160 plus 6% of their missing health {{champion:89}} (50% Win Rate): W: Eclipse Bonus armor and magic resist scaling increased from 20% to 40% **New Effect** {{champion:89}} shields herself for 12% of her maximum health for 3 seconds {{champion:44}} (52% Win Rate): Q: Starlight's Touch Mana costs decreased from 70/80/90/100/110 to 50/55/60/65/70 E: Dazzle Stun duration increased from 1.25 seconds to 1.5 seconds {{champion:32}} (53% Win Rate): R: Curse of the Sad Mummy Cooldown decreased from 150/130/110 to 130/110/90 seconds all ranks Damage increased from 150/250/350 to 200/425/650 AP scaling increased from 80% to 130% **New Effect** {{champion:32}} shields himself for 8/9/10% of his maximum health for 3 seconds (1% per 100 AP) {{champion:33}} (53% Win Rate): W: Defensive Ball Curl **New Effect** {{champion:33}} is now immune to true damage during Defensive Ball Curl {{champion:113}} (52% Win Rate): E: Permafrost Stun duration increased from 1 second to 1/1.25/1.5/1.75/2 seconds R: Glacial Prison Glacial Prison now stuns multiple enemies **New Effect** Enemies within the zone are now grounded {{champion:154}} (49% Win Rate): Q: Stretching Strikes AP scaling increased from 30% to 60% W: Unstable Matter Damage increased from 15/30/45/60/75 plus 4/5/6/7/8% of the target's maximum health to 75/100/125/150/175 plus 6/7/8/9/10% of the target's maximum health in magic damage
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