Gnar Q&A - Gameplay [COMPLETED] Greetings Summoners, Gypsylord here. Transform champions have traditionally been some of the hardest to balance in League, but with Gnar we set about tackling the issue with some unique solutions. Meddler and I are here to answer your design questions and give some insight into his creation! Here are some other things you might want to check out: [Discovering the Link]( [Gnar Reveal]( Check out the other Gnar Q&A sessions here: [Gnar Art & Sound Q&A]( [Gnar Creative Q&A]( **EDIT - Alright guys, we're heading back to work. Thanks for all your questions, and we hope you enjoy Gnar!**

We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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