I don't like this new "anti-counter something" design philosophy.

What makes League great and fun is the freedom of gameplay and outplay potential. Introducing certain mechanisms to certain champions will ruin the flow of the game and create rock-paper-scissor situations where A heavily counters B and so on. I am fine with "soft" counters but I'm not fine when it gets pushed heavily on champions to counter other champions. Consider making more items instead of pushing this nonsense Riot.
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