With the mage item update, mages are FAR too tanky when building full damage.

Mages has a lot of different item choices now. They can build all sorts of hybrid stats. But they still have base stats balanced towards the old, inferior item system. This means they have base stats WAY higher than any other class of champions compared to their intended items - a Fizz or Diana without a single item granting HP still has a lot more base health than, say, Master Yi or Talon - assassins of the opposite stat class.
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