You know how you can tone down damage, CC, and mobility in one fair swoop?

Reduce CDR across the board so summoners rift can stop trying to evolve into URF. The biggest problem in this game is how easily acquired CDR is. It doesn’t even have to be 40%, though most champions end up achieving it save for ADCs (and even then many of them end up getting around 10-20%). Make the game have cooldowns again, and many of the complaints you have would diminish quickly (of course we’d still complain about the sky being blue, oxygen and the fact that hydroxytryptamine is a word, but my point still stands).
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