"Fuck off marksmen, this rune is not for you"

Fleet footwork: -AP ratio increased from 40% to 50% -no longer crits -Removed: healing penality against creeps for melee champions -Movement speed reduced from 30% to 20% -Healing penality for ranged champions increased from 60% to 80% https://i.gyazo.com/db7563e49994d038e2264f2df2cd8170.png Thonk I guess 40% less healing in late game wasn't enough in addition to less lane sustain we needed to gut the ability of the rune to help marksmen to survive as well Yikes
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