galio losing 50 base damage at level 3 because of the top 0.01% of the playerbase sucks.

Galio mid is a 44% winrate champion with a 0.4% playrate Galio support is a 45% winrate champion with a 2% playrate. Those numbers are really really terrible for a champion to get such a massive early game nerf for only a taunt ap ratio increase which will not do much if ur losing this much base damage because hes seing competitive play support??? OK i hope ur ready to hotfix buff him YET AGAIN like u had to in 9.2 because his stats might become worse mid lane losing a spell worth of base damage...

We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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