Crit needs to be harder to build

Seeing how it used to be you get lucky so you get a nice chunck of damage now its just a +150% damage increase on almost every auto attack instead of it being a luck based system
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We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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