Some reasonable buffs to make Ornn viable without breaking him (Level 7 Ornn)

As the title says... {{champion:516}} is currently sitting at a 48%-50% win rate. As a level 7 {{champion:516}}, it is sad to see that he is barely viable in both solo queue and pro play. He is badly in need of his shield and his scalings buffed to make AP {{champion:516}} a viable option (as well as opening more possibilities in building him). Passive: Living Forge Additional armor and magic resist increased from 10% to 30% {{champion:516}} can now have infinite upgrades instead of two. W: Bellows Breath Unstoppable duration increased from 0.75 seconds to 1 second **New Effect** {{champion:516}} now shields himself for 14% of his maximum health for 4 seconds all ranks R: Call of the Forge God AP scaling increased from 20% to 100% --- Reasons For These Buffs: * Buffing the additional armor and magic resist from all sources will allow {{champion:516}} to be more tankier. * The buff to Bellows Breath is basically a revert of Patch 9.1, but with added buffs. * Buffing the AP scaling to 100% on his ultimate will open up the possibility of AP {{champion:516}}: {{item:3390}} {{item:3151}} {{item:3020}} {{item:3135}} {{item:3165}} {{item:3374}}
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