On the PBE the ZzRot was changed to:
VoidGate duration/cd: _150s -> 120s_
hp/lvl:_ 50 -> 0_
current%hp decay:_ 10% -> 20% /tick_
structure dmg: _5/lvl (90 total) -> 20/lvl (360 total)_
What are the goals of these changes?
Since i dont have a PBE acc i cant test for more exact numbers :/
The range is decreased by ~25%.
Minions will kill them super fast now (if the numbers are correct at surr@20, since the voidlings have only 40 base hp), making it pretty bad at autopushing/defending vs minion waves.
The dmg vs towers is up by a lot!
So im guessing this change is aimed to make ZzRot into a Siege and not a Splitpush item. But since the tower aggro priorites them (and its low hp) it cant "autodestroy" the towers any more. Which then again removes the "siege" part to a "only dive/after successfull dive, usefull item"... Which made me wondering.
Are those assumtions correct? or did i miss something?
But hey its on the PBE to be tested! So dont go super crazy rage mode! For now :D