[For Fun] Let's add AP Ratios to champs don't don't have 'em!

Technically, all AP champs can make use of AD since all autoattacks scale with AD... ...but not all AD champs can make use of AP! {{sticker:sg-lux-2}} Back in patch [V6.10](https://na.leagueoflegends.com/en/news/game-updates/patch/patch-610-notes), {{champion:56}} Nocturne got a slight 15% AP ratio on his passive's heal (I know his E already has an AP ratio) and {{champion:102}} Shyvana got some AP scaling on her W to add more use to their AP. Before you think this is a strange idea, here's what Riot itself had to say in that patch for context of adding the ratios (you can read it yourself in the patch website) > We know what you’re thinking, but let’s explain. There are an abundance of things in the game that give ability power incidentally (Guinsoo’s Rageblade, Baron Buff etc), making a number of champions sad when they can’t utilize it. Giving Nocturne an ever so slight ratio should make him feel better when these cases arise. Let's think of ways to add AP ratios to League's edgy 'AD-only' champs [(According to this link anyway)](http://leagueoflegends.wikia.com/wiki/Ability_power#Trivia) so AP is technically never useless (Salute to all the AP {{champion:23}} s) {{champion:164}} W - Heal for ** 100%** of bonus damage dealt -> Heal for **80(+15% AP)%** of bonus damage dealt {{champion:122}} Q - Heal for **12%** times number of champions hit of missing health -> Heal for **10+(+15% AP)%** times number of champions hit of missing health {{champion:119}} W - Gain **40/45/50/55/60%** movement speed -> Gain **40/45/50/55/60(+15% AP)%** movement speed {{champion:86}} R - Magic Damage: **175/350/525(+28.6/33.3/40%of target's missing health)** -> Magic Damage: **175/350/525(+28.6/33.3/40% of target's missing health)(+15% AP)** {{champion:420}} E - Damage Transmission: 25/30/35/40/45%(+0.08% AD) -> Damage Transmission: 25/30/35/40/45%(+0.08% AD)(+0.15% AP) OR slap a (+15% AP) on her Tentacles' heal {{champion:141}} E - Heal for 100/115/130/145/160(+40% bonus AD) -> Heal for 100/115/130/145/160(+40% bonus AD)(+15% AP) {{champion:429}} R - No damage on knockup -> (+15% AP) damage on knockup {{champion:203}} W - Damage has no AP ratio -> (+15% AP) slapped on {{champion:240}} E - Damage has no AP ratio -> (+15% AP) slapped on {{champion:2}} Q - Damage has no AP ratio -> (+15% AP) slapped on {{champion:92}} W - Damage has no AP ratio -> (+15% AP) slapped on {{champion:91}} W - Damage has no AP ratio -> (+15% AP) slapped on {{champion:67}} E - Damage has no AP ratio -> (+15% AP) slapped on {{champion:498}} E - Damage has no AP ratio -> (+15% AP) slapped on {{champion:238}} Passive - Damage has no AP ratio -> (+15% AP) slapped on {{item:3089}} {{item:3089}} {{item:3089}} {{item:3089}} {{item:3089}}
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