How to fix current Yasuo (6000+ Yasuo games Diamond 2)

- make E only utility 0 dmg -- increasing rank lowers cooldown and target redash cooldown - lower the reduced crit penality on his q (25% right now is huge since his crits on his q only deal 50% more damage instead of 100% so nobody bothers playing him on crit right now in high elo cause its way too weak) (maybe lower it to 15%f rom 25% which is still pretty big) - early game damage lowered, no constant 225 damage from e in laning phase - higher late game damage cause he has to build crit now and his q crits deal more damage what do you think

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