What If We Increased Tank Item Cost, But Increased The Stats Provided?

This way Tanks are tankier late game when their durability is actually suffering the most right now. {{item:3193}} **Gargoyle's Stoneplate** Cost: 2500G -> 2950G Armor: 40 -> 60 Magic Resist: 40 -> 60 {{item:3143}} **Randuin's Omen** Cost: 2900G -> 3350G Health: 400 -> 550 Armor: 60 -> 75 {{item:3065}} **Spirit Visage** Cost: 2800G -> 3250G Health: 450 -> 600 Magic Resist: 55 -> 70 {{item:3083}} **Warmog's Armor** Cost: 2850G -> 3300G Health: 800 -> 1000 Health Regeneration: 200% -> 300% Maybe not for EVERY item, but for the one's that focus mainly on providing large boosts in defenses in their own specific ways, like the ones above.
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