I wish there was variety in AP itemization, because as it stands you'll always get the same items

* {{item:3285}} so you can actually be a threat with access to inflated burst like the other damage classes {{item:3748}} , {{item:3147}} , {{item:3095}} * {{item:3157}} so you can have a chance of avoiding instant death the second someone looks at you * {{item:3135}} so people can't just ignore your 500+ AP damage because they built two MR items * {{item:3089}} so you can scale and keep being relevant You're basically stuck into always having to build these four Items as an AP champ because they're the only fucking ones we actually have to work with which severely limits what you can actually do with your remaining item slot and it feels like absolute bland boring shit to deal with every single game.
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