Now that 3-4 teleports are mandatory per game, how about we nerf this overpowered summoner spell?
Teleport is just a cop out for bad players.
I kill someone in lane using my ignite, and am forced to go back and when I return I am faced with a built up minion wave and my opponent being a level higher than me despite me killing him ? Great job riot.
I see why it's necessary though, with jungle being as broken as it is if you die once you run risk of losing 3-4 plates or even entire tower.
So first let's nerf jungle and then nerf teleport so that laners don't have to worry about dying and losing the tower from a single gank if they were ahead the entire laning phase up until that point.