Duskblade is literally causing the same problems Deathfire's grasp did, yet it still exists.

Title. > > Patch 5.2 "well get into the gritty details soon (well, immediately after this foreword), but the short of it is that DFG has always been a tough item to balance around and, like Lich Bane, we finally realized if we wanted to have healthy mage assassins in the game, we needed to tackle the problem at its source. Ultimately we came to the decision to remove DFG completely (remember, read the context for more information!), but this also frees us up to give cool things for _**champions who've been shackled by their reliance on the item**_ (or by our fear of them picking one up). " * Most assassins are reliant on this item MAKING them an assassin, to the point that some champions who even have no buisness being an assassin (hello {{champion:59}} , or remember when it became _meta_ to build this on {{champion:202}} ?) are able to become one via this item. * Further evidence of this is the fact [that](https://na.leagueoflegends.com/en/news/game-updates/patch/patch-622-notes) [whenever](https://na.leagueoflegends.com/en/news/game-updates/patch/patch-86-notes) [there](https://na.leagueoflegends.com/en/news/game-updates/patch/patch-715-notes) are Duskblade changes/nerfs, Assassins are adjusted or meta build paths on certain champions get changed. * This item is just doing the damn same thing, making assassins burst faster instead of actually relying on their abilities or combos. Just think how many assassins would be gutten powerwise by the removal of this item, and you _know_ you have a **problem**. I can accept keeping the passive "unseen" ward destroying effect, but the rest of this item just **needs to GO** [.](https://i.ytimg.com/vi/Bwl1JzdjHeo/maxresdefault.jpg)
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