The deathrecap screen has a few inconcistancies and it looks like it contributes to how people misunderstand what happens when they die.
For example: Took 2000 damage from Yasuo's Q
Person reacts to this: wtf yasuo does 2k damage with 1 q
Me: no you dingus, it takes into concideration the total damage from several q's!
The interface looks old too, It doesn't display how many times 1 ability was used and basic attacks are not considered as magic damage or true damage only pure physical damage without any crits.
And there are lots of cases where certain things are left blank like: [ ] took 44 damage from [Player name] BUT LIKE WHAT DID THIS DAMAGE.
Thoughts and suggestions please! We need to work together with this not against one another.