Class Definitions have been so wack since the class updates to the point where they arent useful.

Divers, Vanguards, Juggernauts, Wardens, Etc. None of this is really useful There are 5 classes in the game. Tank, Assassin, Mage, Bruiser, Marksman. and there is The Prefix, support. Blitz is a Support Mage. What your character is, Isn't defined by their kit. It's defined by their itemization. People like to say {{champion:19}} isn't a tank. I'm sorry but if your build is {{item:3065}} {{item:1401}} {{item:3047}} {{item:3742}} {{item:3748}} {{item:3143}} Then you are a tank. Your only damage item is Titanic, And that isn't even a dedicated Damage item. On the other hand if The {{champion:19}} Built {{item:1401}} {{item:3071}} {{item:3053}} {{item:3748}} {{item:3047}} {{item:3065}} That is a Buiser Build. Its Health + damage items, but tends towards low resistances. Here is the main problem that im trying to point out. Whenever you make a post about tank damage being just waaaaay too fucking high, You have people saying that {{champion:19}} & {{champion:2}} aren't tanks, but when you have Titanic as your only damage item and you can kill an ADC in under 2 seconds..... Something might be afoot.
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