would be great if pyke didn't gain 70 A/MR for 2.5 seconds with Aftershock

That way I can, I don't know, punish him for engaging (if he fails) or be able to do quite a bit of damage before running away. It's extremely disappointing for him to come out from invisibility, stun me then walk away while I deal minimal damage to him.
Report as:
Offensive Spam Harassment Incorrect Board