> To try and resolve these problems, we moved the transformation ability to Swain’s ultimate and gated it behind a longer cooldown. Increasing the cooldown meant we could add a lot more power into the ability. Now, Swain no longer needs a certain number of souls to transform.
Well first let me point out that the last statement purely false. He needs at least one soul fragment to transform.
Lets just make a list and see how they compare.
1. Effect Radius
a. Old: 700
2. Cool Down (both static)
a. Old: 20 seconds
b. New: 120 seconds
3. Max Drain Targets
a. Old: Up to 5 with a one second cool down per target
b. New: Up to 3 damaged per second
a. Old: 50/70/90 with 20% AP scaling
b. New: 30/50/65 with 14.165% AP scaling
5. Healing (champions)
a. Old: 20/30/40 with 12% AP scaling
b. New: 20/35/50 with 16% AP scaling
6. Healing (non champions)
a. Old: 8/11/13 with 3% AP scaling
b. New: reduced by 80% of champion heal value
a. Old: 25 Mana Per Second + 5 Per Additional Second
b. New: Requires at least one soul fragment
8. Cast time
a. Old: none (toggle)
b. New: .25 cast time
New ultimate grants Swain 150/275/400 bonus health after casting ultimate
New ultimate can be recasted to active Demonflare after restoring 125/300/450 health
* Does 45/60/75 damage for each soul fragment (up to 5) with 27% AP scaling on each fragment for a potential of 135% AP scaling.
Swain's ultimate recieved a substancial cool down increase yet the power is relatively the same and arguably was made weaker. Swain got swindled in the ultimate change and defintely needs more buffs and/or shifts in power within it.
My theory is some Demacian scumbag got involved with his rework and cheated him out the ultimate he deserves.