Fun little Thresh passive rework I thought of

His current passive is just get souls for armor, ap, and now small buffs to his W and E. What if we changed it so that only champions, large monsters, cannon/super minions, and epic monsters drop souls but arent all "equal souls". What I mean by this is that Thresh gets different bonuses from different soul sources. He would still be infinitely scaling just a little different. Cannon minion and large monster souls increase his E passive auto damage. Also armor. Champion souls make his lantern shield a lot stronger for each soul. Dragons souls give a flat amount to his E shield and armor but elder gives triple the benefit. Rift Herald makes his E a ton stronger. Baron gives 5x the benefit on all of his bonuses.
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