Tanks pretty useless with Lethality ontop of true damage

Between true damage and Lethality tanks either need 10,000 health and 700 armor/MR or they just melt in 4 to 6 attacks. This has a massive impact on the gameplay for people who main tanks. I realize people need a way to kill tanks but when a tank has a full build it shouldn't just die from 4 attacks.

We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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