I can't post on the PBE, but PLEASE redo all of High Noon Urgot's body textures

When I see the High Noon Urgot splash, I can clearly see what the artist was going for - it's a male body made to look like he's got a fire burning in him. You can very clearly see the indents and shape of his pecs, muscles, stomach, everything. It's got a translucent glow to it that makes everything visually clear. https://1.bp.blogspot.com/-yWzL9vd8jwc/W3Mel60A91I/AAAAAAABFTs/Grhmn_tEa3QMANBgqM8CVF8HDC780BPGQCLcBGAs/s1600/splash_urgot.jpg IN GAME however, Urgot's stomach looks like a pile of Orange Playdoh slapped underneath some armor. It's flat, has no texture or visual clarity of his body structure, and looks plain awful when he stretches in his animations. There's no glow, no translucency, it just looks like a half assed Playdoh sculpture that was made by a 5 year old. https://2.bp.blogspot.com/-lW5S0Z16SjA/W3MfSdJFv6I/AAAAAAABFUU/HrMJVJX6dzwyVv6gVes4CiFUAfFwGoP3gCLcBGAs/s1600/Dkk9hGlVAAApG-V.jpg It's makes it very clear that Urgot's skin had not even half as much thought put into it as the other High Noon skins did. PLEASE make this change before the skin and it's chromas go live, otherwise I'll just consider it another rush job of a skin.
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