I think each player's surrender vote should be weighted differently

We currently have an issue where games that are very clearly over continue for several more minutes because the surrender vote fails. At least one person on the team is wise enough to put forth a vote but then at least 2 people ruin it for the rest. Here's my suggestion: each player's yes/no vote will count for 3. Whenever a player votes **NO **on a vote and the game result ends up being a **LOSS**, their vote will eventually count for less if they do it often enough. In order to have their vote count for 3 again, they have to successfully vote **YES **on game losses. Early surrender vote was a great start to getting people out of bad games quicker and I hope Riot considers this proposal.
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We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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