Not many people like queueing up for their main role, and being switched across the rift to some strange foreign lane with new rules.
However, longer queue times may deter the casual player from playing if we removed autofilling.
So its a rock and hard place.
The community here have spoken, numerous times, about their displeasure to autofill, especially in a ranked match where lp matters.
Theres no incentive for a game youre already at a disadvantage.
Could the idea; increasing lp gains and decreasing lp loss at the end result of an autofilled game, be a good idea to improve the quality of auto fill games?