Zeal items need a cost increase and IE should be 3800 again.

No reason such strong items should be worth more for less than Tank items. It shows blatant ADC bias and is why botlane snowballs beyond belief most games. Enemy ADC has {{item:3031}} {{item:3094}} for 5k Gold or {{item:3031}} {{item:3087}} for 5k Gold. You as a tank have {{item:3742}} {{item:3075}} for 5.8k Gold or {{item:3742}} {{item:3143}} for 5.8k Gold or {{item:3742}} {{item:3068}} for 5.8k Gold yet again. (Deadmans, Randuin's, Thornmail, and Funfire all cost 2900 each) Gold values of these combinations? {{item:3031}} {{item:3094}} 5,797Gold without passive, 6,397 when IE's passive is added for value {{item:3031}} {{item:3087}} 5,922Gold without passive, 6,522 when IE's passive is added for value {{item:3742}} {{item:3075}} 5,319Gold WITH Deadman's MS passive, not Thornmail. {{item:3742}} {{item:3143}} 5,319Gold WITH Deadman's MS passive, not Randiun's. {{item:3742}} {{item:3068}} 5,386Gold WITH Deadman's MS passive, not Sunfire's. So the armor tank build's actives/passives have to be valued at roughly 500Gold to even break even in gold value, meanwhile ADC's not even including the passives from Shiv and Cannon are getting en extra 1.4-1.5K gold in free stats. This is fucking absurd Riot. 2 ADC items that collectively cost less than 2 Tank items are STILL more efficient in slot/stats. What the hell? Increase Zeal's price and increase IE back up to 3800 Gold where it belongs since the damn thing adds 50% value for every piece of crit you buy.
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