No Loss Prevented?

League of Legends Match History
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I just lost my series due to team-wide lag with good ping. No one on our team had ping any higher than usual, yet our champions were hovering around the map, glitching to previous locations, and abilities were delayed almost 2 seconds. Also, abilities would just go through target, I'm assuming because that player was not at the location they were showing at on my screen. How is this not Loss Prevented? This is obviously not an issue on my end, therefore how can it be justified that I lose my series over your server issue?
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