player question

why are slows (or similar hindering CC) outside of teamfights considered anti fun to some when it doesnt result in a kill in any way just a slow (or similar CC) that stops you for a moment. for example full range ashe ult hits me i get this internal rage (just a example) when it hits me but it has no impact on my gameplay due to my kda is still the same.

We're testing a new feature that gives the option to view discussion comments in chronological order. Some testers have pointed out situations in which they feel a linear view could be helpful, so we'd like see how you guys make use of it.

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