The Future of New Champ Select

Hey all, Now that new champ select’s out and stable, we wanted to share how we’re going to be updating things over the coming weeks and months. We’ve been keeping tabs on the various forums, so hopefully you see some of your suggestions here: * Pick intent will no longer show the opposing team your champion when your turn starts * Adding filters for sorting the champion grid by role * Adding ability to pull up the champion grid at any time * Shortening pre-select, pick and ban timers in champ select * Skin purchasing will work in champ select * Lots of bugfixes: * Fixing issues with soft locks around entering / leaving lobbies * Fixing issues around entering / leaving matchmaking (such as getting hit with queue dodges if you accept a match where a player is in champ select already) * Fixing queue time display inaccuracies * Free to play champions will once again be unplayable in ranked * Fixing an issue where the client is not popping to the front each time an action (AFK check, ban, pick) is required We’re continuing to tune matchmaking in terms of time and quality (measured as each team having an equal chance at victory), and 6.2 brought some features like ward skin and chroma selection. This list isn’t exhaustive, so let us know your ideas for new champ select.
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