[Unconventional Supports] Champion Concept - "NOSTRUS, THE BLOOD PATRIARCH

**PREAMBLE** Hi Everyone! The support role often cops a bit of a bad rap; some consider it the most "un-fun" role - Riot itself gives autofill protection for picking support, which says something about the community mindset. I personally am a support main and I love the role, specifically because I believe it is the role that, arguably, requires the most player interaction. I'm also into the designing champion concepts, so I want to try out creating a series of unconventional/creative (mostly) support concepts that I think might be fun. Hope you like them! Feel free to leave your thoughts and feedback! ______________ **NOSTRUS, THE BLOOD PATRIARCH** [](http://www.artofmtg.com/wp-content/uploads/2014/06/Lord-of-Lineage-MtG-Art.jpg) (Art by Jason Chan, (C) Wizards of the Coast) * Melee, Support/Fighter(?) **Lore** Epochs hence, long forgotten, Valoran was shrouded in an eternal twilight, and a single apex predator ruled unchallenged over the midnight realm. This complex species, immortal and arcane, was bonded by biological loyalty to its family; specifically an incomparable, almost symbiotic, relationship between progeny and progenitor. The entire race itself was an intricate creeping vine stretching downwards and outwards throughout history. The lesser species of the time huddled in the scant places of light and warmth, cattle for their superior overlords, who fed on their life force like vultures on carrion. Until they could stand it no longer... It was at that time, that the first of the night hunters ({{champion:67}}) emerged; bent on eradicating the darkness that subjugated them. In a war that has lasted almost as many years as it has taken to forget, the resistance fought their midnight masters, slowly cutting down their numbers. At the zenith of the great, tangled family tree, stood a menacing figure; a king, a tyrant -- a father... **Nostrus, the Blood Patriarch**. As the last of his children were butchered before him, the Father of Vampires prepared for his final battle; the eradication of his entire species. But the night hunters had other plans -- his punishment was to be far more severe. As the one who had initiated this plague of his vile race upon Valoran, death was too merciful an ending. Instead, the night hunters condemned Nostrus to spend his endless eons of immortality trapped within am enchanted coffin; a cruel imitation of his resting place. For eons he has screamed and clawed at the lid of that coffin, unheard, and forgotten, his children dead, their memory faded, but his rage has remained, boiling stronger than ever. And now, as champions war, as veils lift and break, as monsters stir and emerge from the depths, the nails of that coffin have come loose... The lid has slid open... And the long awaited Nightlord wishes to reclaim his crown... to begin a new dynasty... to start a new family... _________________ **PLAYSTYLE** Nostrus is a champion who relies heavily upon his allies, however, in return he provides them with powerful, aggressive utility. His passive is a doubled edged sword; he is able to grant his allies some powerful sustain simply by being nearby, however, given that he doesn't regenerate health conventionally, he is prone to being poked and burst especially early. However, as the game progresses, Nostrus is able to significantly hamper his opponents and become the catalyst of overwhelming assaults on enemy teams. He can lock down opponents while his allies swoop in to take the kill. By being strategic about when to engage and disengage - particularly with the help of Shadow Strike - Nostrus can harass his enemies to no end while taking advantage of the healing effects of blood particles as he disengages. **ABILITIES** **PASSIVE: NIGHTLORD’S EMBRACE (1 AND 2)** * _(1) ACTIVE_: At level one, and each time his ultimate ability is levelled up, Nostrus gains a stack of Nightlord’s Embrace. He may expend this stack by clicking on an allied champion, turning them into his **progeny**. As long as they remain in proximity with Nostrus, his **progeny ** gain a lifesteal/spellvamp bonus (dependent on their primary damage type). * _(2) INNATE_: Nostrus doesn’t regenerate health, however, he still has a health regeneration stat. Instead, all damage dealt to enemies causes them to bleed, releasing **blood particles** which linger on the battlefield for 7 seconds. Nostrus absorbs nearby **blood particles** to regenerate an amount of health over time determined by his health regeneration stat. The more damage dealt, the more **blood particles** released. **Q: SHADOW STRIKE** * _ACTIVE_: Nostrus dashes a short distance in a wisp of shadow. His next auto-attack within 3 seconds becomes ranged and deals 40/90/140/190/240 (+0.6) bonus magic damage. After the auto-attack has been released, Nostrus may activate the ability again to dash a second time. Nostrus may leap over (SOME) walls with this ability. **W: MIDNIGHT FAMILIARS** * PASSIVE: While under the regenerating effects of blood particles, Nostrus gains 3/6/9/12/15 bonus armor and magic resist. * ACTIVE: Nostrus unleashes a swarm of bats that fly forward in a line over 1.5 seconds. Enemies caught in the line are harassed by the bats, dealt 20/30/40/50/60 (+0.2) magic damage each second for 4 seconds and are slowed by 28%/32%/36%/40%/44%. **E: RAVENOUS MARK** * PASSIVE: The blood particle absorption range is increased by 2%/4%/6%/8%/10%. * ACTIVE: After a 1 second delay, Nostrus marks an enemy champion. Nostrus and his progeny gain a 3%/6%/9%/12%/15% (+0.1) movement speed bonus while moving towards the marked target and deal 2%/5%/6%/8%/10% (+0.1) additional damage to marked targets. Additionally, Nostrus's first auto-attack against a marked target will cause him to suppress them for 1.25 seconds and deal an additional 50/90/130/170/210 (+0.4 AP) damage over the duration and heal him for 75% of the damage dealt. **R: SHROUD OF DARKNESS** * ACTIVE: Nostrus summons a great cloud of dark vapor over an area. The vapor moves forward in a target direction over 5 seconds before expiring. The farther ahead Nostrus aims the ability, the faster the vapor cloud moves. Any allies within the vapor are **obscured** rendered invisible. All sources of True Sight grant obscured vision instead. Check out my other concepts! Agatha – The Witch of the Wilds: https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/w292vNEh-champion-concept-agatha-witch-of-the-wilds Elandra – The Keeper of the Dells: https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/zEPisERk-champion-concept-elandra-keeper-of-the-dells Nostrus – The Blood Patriarch: https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/72ovUZPv-unconventional-supports-champion-concept-nostrus-the-blood-patriarch
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