**_Table of Contents_**
4. Appearance (Artwork not done by me)
5. Ending Thoughts
6. Changes List
7. [Comment for CCOS!](https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/ixKEY9EG-linet-the-storm-of-ionia?comment=0000)
Hello, and welcome to my concept of Cyril the Warmth Seeker! I look forward to hearing any and all feedback people have in regards to him. Please let me know of any questions, comments, and concerns in the comment section and I'll take a look at them! Best regards and happy reading. :D
Health Regen: 7-17
AD - 59-104
Armor - 37-95
MR - 32.1-53.4
Movement Speed - 335
Autoattack Range - 150
**Passive - Gathered Warmth**
Cyril’s abilities grant him warmth when he damages enemy champions or monsters (maximum: 100 Warmth). Once Cyril reaches maximum Warmth, the warmth is consumed to grant him +200/250/300% health regen (Levels 1/11/16) (+25% for every 100 AP) for 5 seconds as the warmth rapidly depletes back to zero. He can continue to gather Warmth to extend the duration, although it will continue to rapidly deplete till it reaches zero Warmth.
**Q - Draukalt's Grasp**
Cyril forms a demonic-right arm and performs a sweep with it in the targeted direction, dealing 90/110/130/150/170 (+70% AP) magic damage to enemies hit. This grants him 15 Warmth for each enemy champion hit, and 10 Warmth for each monster hit.
If Cyril hits emies with the hand of the ability, it instead deals 135/180/225/270/315 (+70% AP) magic damage and grants him 25 Warmth for each enemy champion and 15 Warmth for each monster hit this way.
This ability can be cast while moving.
Cooldown: 8 Seconds Static
Range: 450 in a semicircle (the hand makes up the last 150 units of the sweep)
**W - Kindling Parasite**
Cyril infects an enemy champion or medium/large/epic monster in range with a parasite of his own energy (shown visible to allies and enemies). This parasite deals 15/30/45/60/75 (+30% AP) magic damage per second while they are within range of Cyril or till the duration ends (4 seconds). After 1 second, the parasite begins emitting an AoE that deals the DoT to all enemies around it, and slowing them for 25%.
If Cyril hits the enemy with Draukalt's Grasp while they are infected with the parasite, he rips the parasite out of them to deal 65/90/115/140/165 (+50% AP) to them, granting Cyril 10 Warmth for each second it was within the enemy and Kindling Parasite is instead stored within him for 2 seconds, allowing it to be recast onto an enemy (the AoE remains if it was taken from an enemy while the AoE was active).
Cooldown: 20/18/16/14/12 Seconds
Mana Cost: 70/80/90/100/110
Range of placement: 500
Range till Parasite is removed due to being too far from Cyril: 1000
Range of AoE: 300
**E - Hunting Warmth**
Cyril gains 50/55/60/65/70% decaying movement speed for 1.5 seconds upon activating this ability, and may reactive this ability after a short delay to perform a quick dash in a target direction (does not go over walls) dealing 60/85/110/135/160 (65% AP) to them and gaining Cyril 15 warmth per enemy unit/monster hit. If this dash hits an enemy champion, medium, large, or epic monster, the movement speed buff is granted again and the ability’s cooldown is reduced by 50%.
Cooldown: 15/14/13/12/11 Seconds
Mana Cost: 75 Static
Range of Dash: 500
**R - Field of War**
Cyril removes terrain (duration: 10/15/20 seconds) (excluding turrents and outerterrain) in a target area (large rectangle in target direction), draining its warmth and slowing enemies by 50/55/60% for 1 second and giving Cyril 25 Warmth per enemy hit.
Cooldown: 90/75/60 seconds.
Mana Cost: 100 Static
Bewildering snows rule the mountains of the Frejlord, blinding the way and hiding paths of travelers who are unprepared for the harsh winter… and more often than not, those that are prepared. Their last moments through the frozen landscape are pleads for warmth, begging something, anything, to give them warmth from the harsh cold that envelops them… their hopes and relentless desire for warmth remaining in the frozen landscape. These lingering wills created spirits that lingered in the forest, lost, and hunting for warmth to steal from other lost travelers.
These spirits, named Draukalt, were used to frighten Frejlordian children, tales and fables of the spirits stealing the warmth from those that lingered too far from their village or left unprepared served as a constant threat delivered from parents to their children. However, as much of a threat it was used to scare children, it also inspired some children to grow stronger -- strong enough to where these spirits were not a threat to them, and that they would be able to conquer any threat. One of these children was Cyril.
Cyril grew up to be a member of Sejuani’s army, and raising through the ranks with his prowess on the battlefield and strength to fight. His confidence soared as he grew stronger and stronger, thriving on the battlefield -- hoping to eventually fight alongside Sejuani herself. However, his confidence would become his downfall when he left to deliver military orders to another camp. Cyril ignored the suggestions of others to take a party with him -- using his status of being the strongest of the squadron to defend himself against his commander’s orders and go alone. He did not make it far before he got lost in the bewildering snows of the Frejlord, the trees all looking the same as he strayed further and further away from civilization.
It was not long before Cyril attracted the attention of a Draukalt, catching the hint of warmth that his body possessed. It lingered closer and closer -- silently following Cyril, avoiding direct contact with him. Despite its supernatural nature, the Draukalt was not strong, nor did it have any form of battle-sense. Instead, it chased after Cyril as he tried to navigate his way through the landscape… eventually, after hours of perseverance, Cyril came across a familiar landscape -- a tree marked with several slashes of a sword in a strange formation. The remnants of Cyril’s training as a child to become what he was today. With new life in his steps, Cyril began raising towards the direction he knew where his home village was in, his excitement leaving him open… and the Draukalt took advantage and latched into Cyril to use him a host. It planned to slowly drain Cyril of his warmth, letting Cyril lead it to a village where warmth was in abundance.
Only the lost of heat in his body notified Cyril of this, but his already cold body did not register this as he rushed home. The Draukalt found a host, and a constant source of warmth… it had no intentions of leaving anytime soon. It was content with slowly sucking the warmth out of Cyril, and in turn, his strength. Cyril noticed the depletion of his strength in his training -- despite how hard he was training, he felt himself growing weaker and colder inside. Rather than losing himself in his new-found weakness though, Cyril trained harder and harder, his will to serve in the army as one of the strongest growing stronger… and it reached the Draukalt too.
The Draukalt felt itself changing while using Cyril as a host. It felt a need, a desire to grow stronger -- to fight, despite the cowardly nature it had. Other hosts had not given the Draukalt this kind of experience -- they didn’t influence it in any way, other than giving it more warmth. With Cyril though, it felt itself gradually changing -- the stronger Cyril’s will, the more it felt itself attached to the will and the warmth that Cyril gave. However, the lack of strength due to its influence on Cyril became apparent in the next battle.
Cyril fought beyond his limits in the battle, with clashing swords against people who were stronger than he was due to his lack of strength. However, he did not let that undermine him, and continued to fight against the enemy even as they were losing… this caused to be his downfall though. Cyril was cut down in the battle, heavily injured and unable to move he lied in the snow -- even after his allies and enemies left, he slowly bleed out, unto his inevitable death.
The Draukalt noticed its host slowly losing himself to death, the warmth depleting itself even more rapidly, along with the will to become stronger and more powerful of a warrior… and it frightened the Draukalt. Despite Cyril serving as a host for its warmth and it causing his seemingly inevitable death, it did not want Cyril to die. It wanted to continue to experience the will, to watch Cyril grow and feel as his will to get stronger became even stronger itself. The Draukalt began to use its power to save Cyril, to mold its power with him and share the warmth it had stolen to keep Cyril alive… and it worked.
Cyril felt a new power growing within him, a warmth growing within him along with a restoration of the strength he felt stolen… but something new as well. A new consciousness seemed to have sprouted within him -- a consciousness that he could understand. He felt a desire stemming from the consciousness -- a desire to see how far he could do as he strived to become stronger, but also a hunger for warmth. A desire to take warmth and harvest it grew to match his own will, and infused with it. With these combined wills he felt a new power emurge… a power that would let him go strong enough to become the most powerful warrior, but as long as he kept whatever the consciousness was alive by gathering warmth.
Just as a brief note, this artwork was not done by me! Rather, this is a general example of what Cyril could potentially look like.
This was my Champion Concept for Cyril the Warmth Seeker! He really went through a lot in terms of development (at first, he was a bullet-hell artillery mage lol), but I'm really proud of what he became in the end. This champion concept is for the [April CCOS](https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/BgO9AEwp-ccos-april-ccos-entry-time-enter-here) that I recommend checking out if anybody has interest in making champion concepts! It is really helpful in the fact that, not only does it give guaranteed and detailed review, but it also goes into what can be improved about both the lore and the kit!
Best regards, everyone and thanks for reading!
4/15/2018 - Posted
4/15/2018 - Number twerks
4/16/2018 New lore and Q name change to fit.
4/18/2018 - Passive buff, W change, and Ult rework
**_[CCOS comment for LiNet the Storm of Ionia](https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/ixKEY9EG-linet-the-storm-of-ionia?comment=0000)_**