is it just me or does shen need a rework

Shens a good champion but considering the new roster and remade champions i believe the "tanky" ninja is in need of a tune up Here are my thoughts Cooldown: 10 Passive: Ki blade : Shen wields a blade materialized from his own resolve and is able to manipulate it with his abilities. After casting a ability Shen's Ki blade remains at the target location to be used in subsequent abilities, this blade can be recollected to grant Shen Empowered Effects based on the ability used to before recalling his blade. ___ Range: 800 Cooldown: 8/7.25/6.5/5.75/5 >Q Twilight assault: Shen commands his blade to move to a target location dealing 40/60/80/100/120 (+40% Ad) adaptive damage and slows all units along its path by 15/20/25/30/35% for the next 3 seconds. >Shen can recast this to recalls his blade and draw it causing him to block all physical damage projectiles and basic attacks for 2 seconds. After drawing his blade Shens next 3 basic attacks become Empowered for 8s gaining 85 bonus range and deal 10/20/30/40/50/60 (at lvls (1/4/7/10/13/16) plus 2/2.5/3/3.5/4% (+1.5% per 100 Ap) of targets maximum health as bonus magic damage. >on recall if the sword collides with an enemy champion it slows them by 15/20/25/30/35% for the next 3 seconds dealing 10/15/20/25/30 (+ 20% AD) Adaptive damage, enhancing the empowerment effect dealing 2% (+1% per 100 Ap) of the targets maximum health as bonus damage and grants Shen 50% bonus attack speed while attacking the slowed unit. >Twilight Assault deals double damage to monsters, up to a maximum of 75/100/125/150/175 bonus damage. ___ Range: 400 Cooldown: 18/16.5/14/13.5/12 >W Spirits Refuge: Shen channels more of his Ki into the blade creating a 400 unit wide zone that and pushes away all surrounding enemy champions to its outer edges and blocks all vector base magic damage traveling into it for 2 seconds and grants 20% increased regeneration to all allied units inside it radius. after the 2 seconds the sword heals all units still within 400 units for 50% of all the damage it had blocked. if no units are in range of the sword this effect is delayed for the next 4 seconds until an allied unit comes in range. (this ability stops dashes, skill shots and ranged auto attacks but not melee or empowered autos.) >Recalling the sword after activating this ability grants Shen 20% bonus life steal for the abilities duration and shreds the armor of all enemy champions it passes through for 4 seconds. ___ Range: 600 Cooldown: 18/16/14/12/10 >E Shadow dash: Shen dashes in a target direction, Taunting all champions and monsters collided with for 1.5s and dealing 50/85/120/155/190 (+12% of his bonus health) Physical damage to them. >If Shen dashes to his Blade he immediately reclaims it and instantly refreshes the cool down of Shadow Dash. Upon reclaiming the Ki blade in this manner or while dashing Shen gains 20% bonus critical strike chance for the next 4 seconds. ___ Cooldown: 200/180/160 >R Stand United: Shen transports his Ki blade to a target Ally granting them a shield for 5 seconds that blocks 175/350/525(+130% ability power) damage scaling up to 280/560/840(+130% of ability power) based on the target allies current health (40% max health) then Shen channels for 3 seconds to transport himself to his blade and stuns all enemy units within 500 units of their location. ____ ____ ____ with these changes it makes Shen a far more versatile champion to be played in the various roles and makes him more suited to dueling and assassinations, as well as making him a more thought based champion that can rival his counterpart ({{champion:84}} {{champion:39}} {{champion:85}} {{champion:91}} {{champion:238}} {{champion:157}} )
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