Shyvana Gameplay Update Idea (With a Special Riot Mechanic)

Edit: Disclaimet, when I say "Unique Riot Mechanic" it is to make fun of Riot for introducing a ton of unnecessary mechanics into the game, so it is a joke. _(New)_ **Cooldown Reduction has no effect on Shyvana so for 10% cooldown reduction is converted to 2.5% attackspeed.** **Passive: Dragonborn** - Shyvana deals 10% bonus damage to elemental drakes (including Elder Dragon) ~~and passively gains 5 armor and magic resist. For each elemental drake Shyvana or her allies defeat, she gains an extra 5 armor and magic resist.~~ _(New)_ **Slayer: Whenever Shyvana is involved with the slaying of a dragon she may upgrade one of her basic abilities.** **Q: Targets damaged by Twin Bite are stunned for 0.25 seconds** **W: Burnout leaves a burning trail behind Shyvana damaging all enemies that walk through it. Trail lasts 3 seconds and deals (30-200)+(20% AP)(Lv. 1 to Lv. 18)** **E: Any targets affected by Flame Breath have the Armor and magic Resist shredded by 15%** Q: Twin Bite - Shyvana strikes twice on her next attack. The second attack will deal 20 / 35 / 50 / 65 / 80%-->40/55/70/85/100% of her attack damage as physical damage. Both attacks will trigger on-hit effects. Shyvana's autoattacks against non-structures reduce the cooldown of Twin Bite by 0.5 seconds. Dragon Form: Shyvana cleaves all units in front of her on her next attack. Each unit hit will be dealt on-hit effect and grant Fury twice. _(New)_ **Shyvana gains 25 attack ranged while Twin Bite is active.** Cooldown - 9/8/7/6/5 **W: Burnout** - During the next 3 seconds, Shyvana deals 20 / 33 / 45 / 58 / 70 (+0.2 per bonus attack damage) magic damage each second to nearby enemies and gains 30 / 35 / 40 / 45 / 50% increased movement speed. ~~Shyvana's auto attacks also deal 25% of Burnout's AoE damage for the duration of the ability.~~ The movement speed bonus is reduced by 15% of the original amount every second. Shyvana's auto attacks increase Burnout's duration, up to a maximum of 4 seconds. Dragon Form: The range of Burnout increases to 350 / 365 / 380 at rank 1 / 2 / 3 of Dragon's Descent. Cooldown - 12 seconds-->12/11/10/9/8 Range - 325 **E: Flame Breath** - Shyvana unleashes a fireball forward in a line that will mark all enemies it hits, dealing 60 / 100 / 140 / 180 / 220 (+70% of ability power) (+ 0.3 per total attack damage) magic damage to them. The fireball stops upon colliding with an enemy champion. Shyvana's basic attacks against marked enemies deal bonus magic damage equal to 2.5% of their maximum health. Dragon Form: Flame breath explodes when it hits an enemy champion or reaches its destination, dealing 100-160 (at levels 1-18) (+30% of ability power) bonus magic damage and leaving behind a flame zone. The zone is 220 / 240 / 260 units wide (at ranks 1 / 2 / 3 of Dragon's Descent) and deals 60-120 (at levels 1-18) (+20% of ability power) (+ 0.1 per total attack damage) magic damage per second. Enemies that remain in the flame zone are persistently marked for Flame Breath's bonus on-hit damage. Cooldown: 12/11/10/9/8 R: Dragon's Descent: Passive: Shyvana's basic attacks generate 2 fury, even in dragon form or against structures. While in human form, Shyvana will also passively generate 1 / 1.5 / 2 fury each second. Active: Shyvana transforms into a dragon and dashes to a target location. Enemies along her path take 150 / 250 / 350 (+100% of ability power) magic damage and are pushed toward her target location. Shyvana must have a full fury bar to use this spell. While in dragon form, Shyvana gains 150 / 250 / 350 bonus health and her attack range is changed to 175 / 190 / 205. Dragon form also increases in size by 8 / 16% at ranks 2 / 3. While in Dragon Form, Shyvana will lose 5 fury every second. Once her Fury bar is empty, she will return to her normal state. _(New)_ **While in Dragon Form Shyvana may recast R and dash 50% the distance, but for a fury cost. Enemies may only be damaged and knocked back by 1 part of the Ultimate.** _(New)_ **Unique Riot Mechanic: The first wall Shyvana travels over when she ults will be permanently destroyed so that all units can now walk through where the terrain used to be.** _(New)_ **Recast cost: 50/30/10** Range: 850 _(New)_ **Second cast: 425** Pretty much just made this just to give out some ideas I have for Shyvana since she is a severely dated champions that needs some changes. If you have any questions ask away. Also constructive criticism is welcome.
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