Gragas Rework Idea [Fanmade]

Hi, i'm Balto and i'm here to introduce you one of my ideas for a potential **Gragas** rework that would fit better the champion (in my opinion). Before continuing, i hope you forgive me for my bad english ... i'm sry ---------------------- **P) HAPPY HOUR** Gragas stores mugs of beer in a special slot of his inventory (3 total) He can drink a mug in 0.5 seconds while moving [becoming inable to cast his abilities for the duration] Every mugs restore** (+17%Missing health) (+4%Ap) Health** _CD - 50 seconds_ ------------------------------------------ **Q) BARREL ROLL** Gragas rolls a cask to the target location, making it bounce in the middle of the way At the end or if an enemy champion is hit when the cask touch the ground, it explodes The enemies hit by the explosion are **SLOWED (45/50/55/60/75%)** for **2 seconds** The slow effect will decay over the duration _DMG - 75/105/135/165/195 (+60%Ap) Magic Damage_ _CD - 12/11/10/9/8_ ----------------- ** W) HEADSMASH** Gragas smash two unused mugs of beer on the head of the target The area affected is an arc forward him and a round area around the target The enemies hit in the area around the selected target are **STUNNED** for **0.75 seconds** _DANNO - 60/90/120/150/180/210 (+7%Target's maximum health) Magic Damage_ _CD - 9_ ---------------- **E) BODY SLAM** Gragas charges forward, dealing damage to all nearby enemies upon colliding with one All the enemies hit are** KNOCKED UP** and a little bit away from him _DMG- 80/130/180/230/280 (+4%Maximum Health) Magic Damage_ _CD - 16/15/14/13/12_ -------------- ** R) DRUNKEN RAGE** Gragas gets drunk and empowered, taking less damage (15%) for the next 8 seconds Every basic attack deals bonus damage in a straight line behind the target Drinking a mug of beer extends the duration of this ability by 4 seconds While drinking the ability effect timer is paused _DMG - (+1.5/2/2.5%Target's maximum health) (+1%Target's maximum health for 100 Ap) Magic Damage_ _CD - 90/80/70_ -------------------------- I hope you like it, and fon't forget to share your opinion here below (I changed a little bit the live value, but i don't really know if they are balanced or not ...) Preview of in-game skill icons:
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