As I told nasu010, here he is, one of League's most ridiculous champions xD
Tomorrow is my Birthday, so I won't be posting anything... you all get this instead ;P
I am actually fairly serious about him though, he would work in League... And work hard.
Art is not created by me.
Bents, The Wild Wrangler
A look into the life of a brave peasant.
Passive: Field Work | CD 20-10
Bents attacks with a pitchfork, and may target bushes to remove them for 10-30 seconds, after hitting them 3 times; within 3 seconds of each attack.
After destroying a bush Bents gains Fodder Cannon on his next basic attack within 10 seconds.
Bents gains 400-500 bonus attack range and deals 10-60+(5% Max Health) bonus physical damage, and inflicts Nearsightedness on the enemy hit for 1.5 seconds.
Q: Plough Through | CD 14/13/12/11/10 | Cost 40/45/50/55/60 | Range 450
Bents charges through his enemies dealing 30/50/70/90/110+(100% AD) physical damage to all units hit, and causes 300 units around the line he charged to become loose ground for 4/4.25/4.5/4.75/5 seconds, grounding all enemies inside and slowing them by 10/12.5/15/17.5/20%.
While Mounted Bents deals 5% of his max health as bonus damage, and charges 150 units farther.
W: Stable | CD 18 | Cost 70/75/80/85/90 | Range 400-900
Bents throws a charged up lasso in a direction, gaining increased range over 4 seconds. Hitting a unit tethers them to you for 2 seconds, making them unable to go more than 1,000 units away. After hitting a champion he may recast to place down a post that lowers the tether to 700 units from the post, pulling enemies closer if they are too far away, for 3/3.25/3.5/3.75/4 seconds. The post can be hit by allies and enemies, extending or reducing the tether range by 50 each time. Breaks after 4/5/6/7/8 hits.
While Bents is charging his throw he gains 20/22.5/25/27.5/30% damage reduction but is slowed by 20%.
While Mounted Bents gains 200 max range and his lasso passes through non-champions.
E: Decoy Trap | CD 25/24/23/22/21 | Cost 50/55/60/65/70 | Range 300
Bents plants a Decoy Trap that resembles the last small creature or minion he killed. Decoy Traps remain visible and arm after 2 seconds. Once an enemy champion is within 400 units of sight or attacks the Decoy Trap then it will chase after them for 3 seconds and then explode on contact dealing 50/90/130/170/210+(10% Bonus Health, 50% Bonus AD) physical damage and revealing them for 5 seconds. Damage is reduced by 40% when placed in a bush.
Decoy Traps last 60/65/70/75/80 seconds, and move 500+(100% bonus movement speed) units per second.
R: Rodeo | CD 180 | Cost 125
Bents mounts a large creature and begins riding it for up to 10/15/20 seconds, gaining 40/50/60% tenacity and 20/25/30% bonus movement speed. During this time all damage dealt to the creature is dealt to you instead, and the creature is considered an ally.
Can be cast on large pets for half the duration, or on himself to ride a horse for half the duration, refunding 50% of the CD.
Certain creatures grant special effects.
Scuttle: +30% movement speed and 30% attack speed.
Herald: +40% damage reduction.
Dragon: +20% damage.
Elder Dragon: +20% damage, 20% damage reduction, 15% movement speed, and 15% attack speed.
Upon dismounting(getting bucked off) a creature will drop all aggro and returns to its domain.
Probably a support.
Bents doesn't actually control the Herald/Dragon, he is just steering them, so they can't attack.
Possibly should add in Baron as a mount? xP
Check out my other concepts here: