Lore: Work in Progress, Will he updated soon.
Passive “Prayer” Cahira wishes death upon her enemies, causing them to take 5/6/7/10 magic damage per second when they are near her.
Q1 “Bring Agony” Cahira swings Agony (her spear) in a forward line, Dashing and Knocking up any enemies caught in the dash, and doing 80/90/100/120 physical damage.
Q2 “Seek Relief” Cahira Stabs an enemie with Relief, slowing them by 20% and dealing 4/5/6/7% of their current HP
W “death is life”
Passive effect: Every 5 monsters/champions/minions to die around Cahira heals her for 10/20/30/50 hp.
Cahira can activate to heal surrounding minions and allies for 50/60/70/100 at the cost of her hp 50/60/70/110
E “Light and Dark”
Cahira switches between Agony and Relief
Passive “Agony” while Agony is active Cahira gains extra auto attack range, and upon the switch to Agony, gains a adaptive damage shield.
“Relief” while Relief is active, Cahira gains increased attack speed, and onhit damage, but rapidly loses 25 mana per second.
R “Wrath of the forsaken”
Cahira remembers being betrayed, and for 4 seconds she gains increased HP and adaptive damage. Upon her death, she transfers 20% of her max HP to the nearest ally champion.