It's About Time Zilean Got A VGU

{{champion:26}} This dude has so much potential as a character, but he's so out of date! I understand that there were champs that deserved, and maybe still are some that deserve to come first in the VGU list, but I hope that this crazy old coo coo clock get his turn soon! Below is my concept for what a Zilean VGU could look like. ___________ **Passive: Spare Time** Zilean has a pool of Spare Time stored as seconds that recharges over time at a rate of 1 second per second, up to a cap that is reduced by CDR. While Zilean's basic abilities are on cooldown, they will light up if Zilean has enough Spare Time stored to complete the spell's remaining cooldown. While a spell is lit up, Zilean can cast it even if it is on cooldown, but doing so will consume Spare Time equal to the spell's remaining cooldown when it was cast. ___________ **Q: Time Bomb** _(Range: 850) (Radius: 275) (Cooldown: 12/11/10/9/8) (Cost: 55/60/65/70/75)_ Zilean conjures an unstable temporal anomaly, and tosses it to the target area. On arrival it creates a Time Zone around it that lasts until the bomb detonates. The Time Zone slows all enemies inside of it for an amount that increases up until the detonation. The anomaly lands after 2 seconds and detonates to deal magic damage to all surrounding enemies. Throwing a Time Bomb into a Time Zone creates a Paradox that detonates 1.25 seconds to deal increased damage. _Magic Damage: 70/115/160/205/250 (+70% AP)_ _Paradox Damage: 115/160/205/250/295) (+120% AP)_ ___________ **W: Time Trap** _(Range: 450) (Radius: 235) (Charge Cooldown: 26/24/22/20/18) (Cost: 60)_ Zilean drops an hourglass trap that arms and becomes invisible after 1 second. Zilean may have 3 Time Traps active, and 2 stored at any given moment, and the fourth placed will replace the oldest. Traps last 90 seconds when deployed. When triggered by an allied or enemy champion, it creates a small area around it that lasts 1.25 seconds. The champion that triggered it has that long to leave the area, or it will be put into stasis for 1.5 seconds. ____________ **E: Time Warp** _(Range: 600) (Cooldown: 16/15.5/15/14/5/14) (Cost: 60)_ Zilean warps the flow of time around an allied champion, massively increasing its movement speed for 2.5 seconds. During this time, they will have a percentage of damage they take converted into Golden Health, up to a cap. When the effect expires, they will have their Golden Health converted into a shield that decays over 2.5 seconds. Casting Time Warp on an ally already affected by it will immediately convert existing Golden Health into a Shield. _Movement Speed: 40/55/70/85/100%_ _Percentage of Damage Converted Into Gold Health: 30/35/40/45/50%_ _Gold Health Cap: 80/120/160/200/240 (+65% AP)_ ____________ **R: Continuum** _(Range: 900) (Cooldown: 120/90/60) (Cost: 100)_ Zilean splits an allied champion from the time line for up to 5 seconds. If the ally takes lethal damage during that time, they will be reverted to a previous moment in time, entering stasis for 3 seconds and then being revived with a set amount of health. Allies under the effects of Time Warp will have the shield applied when they are revived. _Health Regained: 600/850/1100 (+200% AP)_
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